You know what XBL needs? A way to type in a 'friendly' name for the people on your friends list. Ive got enough people on there now that I dont remember who is who.
"Wait, is ChickenButt really Poopypants from IRC or is he DreadNight from work?"
Sent via Xbox.com, which is cool in itself.skinbaby! I'm definately down for some co-op or MP this weekend, give me a shout..better not be draggin down my game though
http://live.xbox.com/member/skinbaby
Sent via Xbox.com, which is cool in itself.
Though you may not want me on your team--I got pwned in MP last night; there's a different ebb and flow to the MP that took some getting used to and the matches were so fast that it was hard to do that.
It's cool, I haven't played MP yet, and I'm usually not too great online. I was more talking about the co-op
btw, whoever said to switch the image quality to vibrant was right on, soooooo much better. All of a sudden I had nice shades of green, nice blue highlights, and alot more detail popping out in the environment.
I said it first but it was repeated and that is very true... it looks great.
again... anyone judging Next Gen by only internet grabs or vids.... go to a game store and see it running in person on a properly set up HDTV (if they let you fiddle with the settings ).
btw, whoever said to switch the image quality to vibrant was right on, soooooo much better. All of a sudden I had nice shades of green, nice blue highlights, and alot more detail popping out in the environment.
[maven];871071 said:I disagree, but that probably has more to do with how you're displaying the picture, e.g. I'm using VGA on a Dell 2407WFP.
I found vibrant too colourful, it gave the whole proceedings a fairytale look with rosy cheeks and everything, which didn't fit the game at all IMO.
You can just turn the 360 down to 480p on an HDTV from the dashboard. I've only used 720p but I'd wager they are using the 360s scaler while rendering it the same for all resolutions as there is really no reason to shortchanging 480-line output users.Could someone try this game on an SDTV and report how it's rendered? As UE3.0 doesn't support AA, I'm expecting it's just rendered at 480p sans AA, which would be really manky. I'd hope though that this flagship title would make the effort to use downsampling and give those on SD sets the benefit of the hardware.
That was the theory, but games to date generally haven't done that. eg. Saint's Row's update has increased 480p AA from 2x to 4x. That wouldn't be happening if they were rendering at 720p and downsizing. So far SDTV users have been being shortchanged by all accounts. That's why I want to hear from someone with GeoW as I'd hope this title, being a flagship and showing great use of the hardware for visual whizz, would enable the downscaling if it were an option.I've only used 720p but I'd wager they are using the 360s scaler while rendering it the same for all resolutions
Why the HELL dont you fight THIS guy?