2. When you get in close with enemies I with there was more you can do to put space between you and them. For instance I wish you could "body check" hockey style, or just grab enemies and throw them into each other. That would help get around the awkwardness of trying to shoot in close and not being able to target each other.
Avoid the chainsaw gun, the other guns allow you to make a forearm checks or elbow your opponent stunning them (allowing you to create space) or killing them in the process. The Chainsaw gun is great when you sneak up on them but when face to face it is a real liability. Also, there is no need to use the left trig to aim when you are that close.
4. The AI can be a little strange at times. I do understand that you can't have the AI play through the game for you, and I actually like having to revive them at times. However sometimes it seems like they are standing around not knowing where to go. I think they are waiting for you to hit the next movement marker so you can transition to the next scene. I know some people complained that you have to revive your team mates too often, but so far I found it to be just right. One thing I found annoying is when Dom keeps strolling up to the Beserker. i watched him do this a bunch of times, get punched and knocked to the ground three times, then start bleeding out.
I tend to only revive if the situation has too many opponents to take out at one time by myself or there are mounted weapons, which are easier to take out when distracted by your AI Gears.
5. Man the characters are ugly, and I ain't talking about the locust! Marcus is considerably uglier then we when first saw pics of this game.
LOL, I noticed that when the game first begins and you see DOM for the first time. Can you say "reanimated flesh" or "zombie".
- Those that complained about a low number of enemies on screen:
I call bull$hit on this too. Again these um "concerns" were premature. You do fight more than 4 enemies at a time. A lot more than that at times.
It seems to me that the cap on total number of characters is 12-16. I reminded of the one scene where you with 3 gears and some other fellas fighting locusts with bullets coming from everywhere. The game does a great job of streaming in enemies after the current ones are killed to make it seem you're fighting more locusts than actually possible. The scene also has muzzle flashes and bullet streaming out of windows but actually there are no enemy or ally models in those locations, which helps create a sense of a bigger battle, but helps deflate it when you realize the trick.
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