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Deleted member 2197
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August 20, 2019
1:06 - Metro DLC will add new ray tracing techniques - ray traced point lighting, volumetric lighting, emissive lighting.
Not quite yet, i would say. Gameplay would mean building, but the lag when removing blocks is unacceptable.appears to be running well ..
They use the same technique, but do more as well, they have dynamic off screen shadows, reflections and lighting, as opposed to screen space effects in SEUS.My guess is they use single bounce path tracing, while Sonic Ether uses infinite bounces by caching
What happens at 7:28 is amazing.They use the same technique, but do more as well, they have dynamic off screen shadows, reflections and lighting, as opposed to screen space effects in SEUS.
Here is DF analysis of it.
@Dictator great master class here, extremely thorough and should help people understand/appreciate where their frames are going. I think this level of quality of content is worth subscribing to DF patreon for.DF analysis of RTX effects in Control:
Agreed.@Dictator great master class here, extremely thorough and should help people understand/appreciate where their frames are going. I think this level of quality of content is worth subscribing to DF patreon for.
Thanks Iroboto! I put a lot of work into the video and I am always unsure what I am doing right or wrong - so thanks!@Dictator great master class here, extremely thorough and should help people understand/appreciate where their frames are going. I think this level of quality of content is worth subscribing to DF patreon for.
edit: and I'm now a Patron!
Ah - ten million things to talk about and I miss one SOrry!Agreed.
I was disappointed that he didn't mention RT muzzle flash shadows and explosion/fire shadows, which are completely absent without RT.
It's okay, great work all around mate ..Ah - ten million things to talk about and I miss one SOrry!
I know, that's why I was a little surprised you didn't mention it. It's my thing too by the way.Muzzle flash shadows are kinda my thing...
Ghostrunner is a futuristic, ninja action game from One More Level set to be released next year. On top of it's dystopian, cyberpunk setting, players can expect to experience its fast-paced parkour with RTX reflections.
Oh great, skies full of discoballs incomingAccording to IGN, RTX is coming to Flight Simulator.