In an interesting development in the gaming community, the recently held GamesCom was by far and away the largest gaming expo ever. Hitting 245,000 visitors, this eclipses E3's largest attendance which was 70,000 in 2005, 40,000 this year, and significantly outdid TGS 2008 at 200,000. And this is GameCom's first year! (Admittedly lots of Leipzigers would have gone, and Leipzig had already managed 200k.)
The question is, how should the industry respond? Do we really want three shows in the period of six months, instead of spread more evenly throughout the year? Should more key anouncements be moved to GamesCom instead of E3 and TGS? Can the console companies pick a show they want to 'win' and place all their eggs there for biggest impact? eg. If Natal 'won' E3, PS3Slim 'won' GamesCom. What about game developers and publishers? I feel attendance at one show in the middle makes more sense than covering both E3 and TGS. I'm not sure how important the regional aspect is as most coverage is via media. When it comes to spreading by word of mouth through user experience, you want to reach the largest number of people, which requires the biggest venue. What about media coverage? Coverage was far higher for E3 than GamesCom, presumably in considerable part because GamesCom was a European E3 recycling content for the region. If the media sticks with the earliest show, that'll be the show with the most coverage and most importance.
Or is anything happening in Europe just an inconsequential sideline, and it's nice for the little Eurozoners to see some games, but the rest of the world really isn't that interested in what's going on here?
The question is, how should the industry respond? Do we really want three shows in the period of six months, instead of spread more evenly throughout the year? Should more key anouncements be moved to GamesCom instead of E3 and TGS? Can the console companies pick a show they want to 'win' and place all their eggs there for biggest impact? eg. If Natal 'won' E3, PS3Slim 'won' GamesCom. What about game developers and publishers? I feel attendance at one show in the middle makes more sense than covering both E3 and TGS. I'm not sure how important the regional aspect is as most coverage is via media. When it comes to spreading by word of mouth through user experience, you want to reach the largest number of people, which requires the biggest venue. What about media coverage? Coverage was far higher for E3 than GamesCom, presumably in considerable part because GamesCom was a European E3 recycling content for the region. If the media sticks with the earliest show, that'll be the show with the most coverage and most importance.
Or is anything happening in Europe just an inconsequential sideline, and it's nice for the little Eurozoners to see some games, but the rest of the world really isn't that interested in what's going on here?