I also find that article rather humorous. So he doesn't like games like GT3 and Shenmue, and finds it appropriate to base his whole writeup on that, as if it's impossible to make a real-life looking game that is also fun in the same time. Well, crap, I guess that puts his much beloved Capcom's last and upcoming Resident Evil efforts to garbage?
What about hordes of people that actually DO find GT3 to be a fun game (as it indeed is) -a game that certainly allows you to escape from reality and taste the driving some of the most expensive cars ever made and even tune them to your liking?
What about us that find Shenmue to be fun? Are we somehow retarded or perhaps we don't know how to appreciate non-realistic looking visuals?
What he also seems to be missing is that both games mentioned (GT3 and Shenmue) while ultimately trying to simulate realistic looking surroundings, also feature an excellent art direction while doing so, just like good looking movies do.
Just because the paintings don't look photorealistic anymore, does that mean all the art photography is crap? Does that also mean that all the movies that portray real life and real humans are dull and boring, compared to animated features, that without exception, and by his line of thinking feature superior art and visual direction?
etc, etc...