Does this mean Xbox won't have any problem running Doom 3 once it's been ported? I thought it ran slow even on a high-end PC with a P4 and Radeon 9700?
From what i have seen and played i am certain Carmack could have his crew allow the game to run at around 30 fps on the xbox most of the time.
the only thing i am really bothered by is some strange method of audio processing the engine appears to be doing. I receive a noticable fram rate increase (around 25fps) when running without sounds.