Future of 3D gaming and media *spawn

Apple's 3D camera concept would capture & recreate images
http://www.appleinsider.com/article...ra_concept_would_capture_recreate_images.html

Apple's interest in capturing three-dimensional images was revealed this week in a trio of patent applications published by the U.S. Patent and Trademark Office. They are titled:

• Image Capture Using Three-Dimensional Reconstruction

• Systems, Methods, and Computer-Readable Media for Placing an Asset on a Three-Dimensional Model

• Systems, Methods, and Computer-Readable Media for Integrating a Three-Dimensional Asset with a Three-Dimensional Model

...
 
I remember in an earlier patent filing, they mentioned that the current 3D solutions out there don't really "work". So they are probably still looking for a good implementation for the average consumers.
 
Old news but not lost...
I haven't read it yet, but going to start just about now. ^_^

John Carmack and the Virtual Reality Dream:
http://www.eurogamer.net/articles/2012-06-07-john-carmack-and-the-virtual-reality-dream

It was, to be frank, the best E3 appointment I have ever had. Today I met id Software founder and legendary coder John Carmack and tried his bonkers homebrew virtual reality headset.

The headset's not a commercial product - not yet, at any rate. It's a prototype kit which Carmack has modified himself and written firmware for. It's being demonstrated at E3 to promote Doom 3 BFG Edition, and I got to play the game using the headset for a few minutes (it would have been more if I hadn't been so engrossed chatting to Carmack about it).

...
 
I finally got a 3d TV (Panasonic Viera TX-P50ST50Y ) and have tried some games/movies with it. In general, I think there is a pretty big wow factor in the beginning, but you kind of get used to everything having depth pretty quick. But it still feels pretty good.

Anyway, some impressions.

Uncharted 3: Awesome! The strange thing is that it is not the big open spaces that are most impressive but the more tight spaces (such as when you are fighting on the boat). There are some frame rate problems, but they do not intrude to much on the game mechanics. I do not really notice the lower resolution, everything seems pretty sharp.
 
Yeah, Uncharted is supposed to be pretty good. Tight spaces I've also noticed in 3D movies like Shrek Forever can be really effective. There's a scene where you're basically listening in on a conversation taking place inside a carriage, and you're standing outside looking in, evesdropping as it were. It's a really effective scene.

I'd love to try Uncharted 3 sometime, there are a bunch of scenes that could be pretty amazing.
 
tuna said:
I finally got a 3d TV (Panasonic Viera TX-P50ST50Y ) and have tried some games/movies with it. In general, I think there is a pretty big wow factor in the beginning, but you kind of get used to everything having depth pretty quick. But it still feels pretty good.

Anyway, some impressions.

Uncharted 3: Awesome! The strange thing is that it is not the big open spaces that are most impressive but the more tight spaces (such as when you are fighting on the boat). There are some frame rate problems, but they do not intrude to much on the game mechanics. I do not really notice the lower resolution, everything seems pretty sharp.

Hm, same for me. I got used to the wow moments and do now am to lazy to put on the googles.

But I heard lot's of good things about UC3, maybe I have to try this out someday...
 
Tried ICO, the 2D was a lot better (higher resolution, better colors, no extra glasses).

It seems like colors are a bit strange in stereoscopic 3d. Also, there are no blacks anymore, only greys....
 
Killzone 3 feels pretty good in stereoscopic. However, the place where you feel the most difference are the cut scenes....
 
Tried ICO, the 2D was a lot better (higher resolution, better colors, no extra glasses).

It seems like colors are a bit strange in stereoscopic 3d. Also, there are no blacks anymore, only greys....

Your pixels are too slow ...
 
Is there a way you can watch non-Blu-ray 3d video on the PS3? I have some recorded TV broadcasts (.ts container) that I would like to watch in 3D, but the PS3 displays them side-by-side....
 
Is there a way you can watch non-Blu-ray 3d video on the PS3? I have some recorded TV broadcasts (.ts container) that I would like to watch in 3D, but the PS3 displays them side-by-side....

There must be, as when you install that Play Memories application, that comes with a few sample 3D movie clips. I'm not sure what format they are in.

Maybe just using that app is enough? It was free for Playstation Plus members.
 
This how the future of 3D is shown by by two student filmmakers Eran May-raz and Daniel Lazo. Perfect!

http://vimeo.com/46304267

Well, it makes sense - aren't both Google and Microsoft working on doing this with glasses right now? (and probably not the only one ... ) Makes sense that it would eventually be just contacts, though I imagine that could take a little while.
 
There must be, as when you install that Play Memories application, that comes with a few sample 3D movie clips. I'm not sure what format they are in.

Maybe just using that app is enough? It was free for Playstation Plus members.
I imagine that's so. It's being given free to Sony camera purchasers too. But I'm sure there's a trial tuna can try.
 
The PlayMemories app cannot see any of the videos I have in the on the PS3. Do you have to import them or do something else? What kind of files can PlayMemories see?
 
I've just tried. It lists the three AVC films I have on the HDD. If you have a compatible film on your HDD, PlayMemories should list it. From the sounds of it you want a different container or something. I know getting video to play on devices is a royal PITA. You might wanna ask at AVSForums as someone there is bound to know. I suspect you have to Mux the containers. Then demux them. Then remux them. Then modulate and muxulate them into reencoded, high-profile, rich-media transport streamed package containers, but only after you've split out the audio, decalibrated the subtitles, reencoded the audio into another CODEC and compositified the audio and the subtitles trigonometrically into the overall doodad.
 
I know about muxing and coding. Here is what PlayMemories claim to support:

Movies

2D movies: AVCHD (MPEG-4 AVC/H.264 AVCHD Ver. 2.0 Standard), MP4 (MPEG-4 Visual, MPEG-4 AVC/H.264)
3D movies: AVCHD (MPEG-4 MVC/H.264 AVCHD Ver. 2.0 Standard), MP4 (MPEG-4 AVC/H.264 Side By Side)

Movie size: 160x112 (minimum) to 1920x1080 (maximum)
Frame rate: 2D movies (15P, 23.976P, 30P, 50P, 59.97P, 50i, 59.97i), 3D movies (23.976P, 50i, 59.97i)
Audio: AVCHD (Dolby Digital, LPCM AVCHD Ver. 2.0 Standard), MP4 (MPEG-4 AAC LC sampling frequency 24kHz/48kHz)
 
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