Frame City Killer @ TGS 2005

KAAAAAAAAAAAHN!!!!

Sorry, couldn't resist! ^^ I think I'm sleepy.

It's looking a good bit better from a while back, but it's probably the most "plasticy" game I'vr seen so far. I wonder if NAMCO's team is having trouble with shaders or something? The hair is particularly meh. Looks like it could be a good change up for the GTA-esque games though, more cinematic I'd say.
 
I think so to, visualy compared to other games looks real bad. From my point of view, its looks like if the game was in alpha or early closed beta stage ... you know what i mean.
 
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