Forza Motorsport is gonna be built with 60fps as a baseline during gameplay, and an extremely consistent 60fps at that, implying regular overhead. At least that's how FM games have always been done since FM2.
This will make RT during gameplay difficult to justify, especially for something like reflections which I imagine is what most people would want to see. So maybe, but I wouldn't be putting money on it. I'm not expecting it outside of autovista and maybe 30fps replays?
Who knows, though. Perhaps MS will finally have DirectML reconstruction worked out for games by then, affording them the overhead to do it without sacrificing the typical high resolution clarity that Forza games have always offered.
This will make RT during gameplay difficult to justify, especially for something like reflections which I imagine is what most people would want to see. So maybe, but I wouldn't be putting money on it. I'm not expecting it outside of autovista and maybe 30fps replays?
Who knows, though. Perhaps MS will finally have DirectML reconstruction worked out for games by then, affording them the overhead to do it without sacrificing the typical high resolution clarity that Forza games have always offered.