Forza Horizon 5 [XO, XBSX|S, PC, XGP]


the amount of everything on screen in jungle is simply mind blowing
Looks stunning but why does this look staged? There’s loads of points where the wheel and in game don’t match…
Look at 1 min in, he changes view and you see the in game wheel, it suddenly turns right in the game but he doesn’t turn the wheel and he changes the view again…it’s E3 Kinect all over agin lol

Edit - I think it must just be a bug - I was watching on my mobile and the hand moves a tiny bit and the wheel moves loads
 
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Looks stunning but why does this look staged? There’s loads of points where the wheel and in game don’t match…
Look at 1 min in, he changes view and you see the in game wheel, it suddenly turns right in the game but he doesn’t turn the wheel and he changes the view again…it’s E3 Kinect all over agin lol

i Need to buy thicker tinfoil hat
 
Looks stunning but why does this look staged? There’s loads of points where the wheel and in game don’t match…
Look at 1 min in, he changes view and you see the in game wheel, it suddenly turns right in the game but he doesn’t turn the wheel and he changes the view again…it’s E3 Kinect all over agin lol
they aren't 1:1 between what's displayed and your steering rotation. Each wheel has it's own characteristics in terms of how much wheel can be turned before it hard locks; some do more than others and you pay for that.

And in real life, some of those steering wheels can spin significantly further. So I suspect the in game wheel is matching the car. The steering wheel is just providing inputs.

There are a slew of adjustments you can make on your steering wheel setup that may not reflect 1:1 and be setup for harder things like drifting etc, where you are trying to find an angle to hold, etc.

I can't really say, except, between Forza Motorsport and Forza Horizon, I do better with wheel on the former and controller on the latter. So spending the time to calibrate and prepare your wheel was not something I bothered with on Horizon.

You'll notice that camera changes are instant, and he does it several times throughout the video. If he were to memory the precise timing each time to hit that, that would be unlikely and probabilistically inhuman.

But yea, last but not least; the faster you go, the less steering input you need to turn your car. The slower you go, the more you need to turn the wheel to turn the car.
 
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they aren't 1:1 between what's displayed and your steering rotation. Each wheel has it's own characteristics in terms of how much wheel can be turned before it hard locks; some do more than others and you pay for that.

And in real life, some of those steering wheels can spin significantly further. So I suspect the in game wheel is matching the car. The steering wheel is just providing inputs.

There are a slew of adjustments you can make on your steering wheel setup that may not reflect 1:1 and be setup for harder things like drifting etc, where you are trying to find an angle to hold, etc.

I can't really say, except, between Forza Motorsport and Forza Horizon, I do better with wheel on the former and controller on the latter. So spending the time to calibrate and prepare your wheel was not something I bothered with on Horizon.

You'll notice that camera changes are instant, and he does it several times throughout the video. If he were to memory the precise timing each time to hit that, that would be unlikely and probabilistically inhuman.

But yea, last but not least; the faster you go, the less steering input you need to turn your car. The slower you go, the more you need to turn the wheel to turn the car.
Spoken like someone who didn’t watch the bit I was talking about ;)

The in game steering wheel moves significantly and the physical steering wheel doesn’t move at all - it’s on the one min mark as he’s switching views.
 
uh anyone know how heavier FH5 compared to FH4?

I'm in a conundrum where I'm planning to buy a steering wheel. turns out
  • there's no cross platform steering wheel (need to choose PS or xbox)
  • all xbox steering wheels are being sold with no warranty here. While PS steering wheels got 1-2 years warranty
  • PS steering wheels are around 50 dollars cheaper than xbox
Thus I'm thinking... what if... i simply play FH5 on my Ryzen 4500U laptop instead on my XSS? As all steering wheels works with Windows.

on FH4, 4500u ryzen can do 1080p30 at medium dynamic.

would this type of adapter not work;

https://www.brookaccessory.com/pro.php?m=d&pid=07484504
 
Spoken like someone who didn’t watch the bit I was talking about ;)

The in game steering wheel moves significantly and the physical steering wheel doesn’t move at all - it’s on the one min mark as he’s switching views.
Honestly, I did; I watched a lot of it. I don't see the issue is what I'm saying - it is normal behavior as per my experience in playing FH titles with a steering wheel.

Someone with that type of setup likely spends a lot of time tuning etc.
There are a lot of options to adjust and a lot of different types of wheels. All resulting in very differently ratios/wheel handling characteristics.

kf0LJNJ.jpg


there's a long video here on steering wheel tuning and a lot of this can apply to forza horizon, though with less settings.
 
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Looks stunning but why does this look staged? There’s loads of points where the wheel and in game don’t match…
Look at 1 min in, he changes view and you see the in game wheel, it suddenly turns right in the game but he doesn’t turn the wheel and he changes the view again…it’s E3 Kinect all over agin lol


Maybe it's the same as fh4, where the steering wheel and tire animation is not 1:1 to the real physical steering wheel. But the physics is proper.
 
Lol, has no-one actually watched from the 1 min mark for 20 seconds, guess I’ll have to include a link - it’s not lag, it’s not setup, the wheel moves significantly without user input lol

Edit - I think it must just be a bug - I was watching on my mobile originally and checked again on a bigger screen - and the hand moves a tiny bit and the wheel moves loads
 
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OK I see what you mean, yes its a bit strange the wheel in the game moves ~3-4x as much what the actual person is turning.
Which could be as it is depending on how its set up, i.e. your hand movements are exaggerated 3-4x, I dont see a problem with that.
Though you have to wonder what it looks like when later the user does a 180 degree turn of the steering wheel to turn the corner, is the ingame visual representation then rotating the wheel 720 degrees :oops: it could be funny to watch:LOL:
 
My suspicion is that they simply used the same animation or logic as fh4. Where wheel turn animation is not 1:1 with real wheel.

https://support.forzamotorsport.net/hc/en-us/articles/360001988268-FH4-FFB-FAQ

Q: Why do the driver’s hands in cockpit view only turn the steering wheel 90 degrees to the left or right, instead of matching my own steering wheel?

A: A point of confusion among wheel users is the fact that the driver’s hand animations in cockpit view don’t turn the steering wheel more than 90 degrees in either direction. This does not represent the actual in game steering wheel rotation, just as the graphical tire steering lock angle is not a 100% representation of the actual physics steering lock. This is one of the reasons a dashboard camera view has been added to game camera views.

Q: Why do the car’s front wheels turning angle not exactly match my steering wheel angle?

A: Your steering wheel rotation is matched in physics, but not always directly matching the visual angle of your car’s front wheels, depending on the car and speed it is moving. This is only a visual animation of wheel turning and does not map 1:1 with your input or the actual physics controlling the wheels.
 
I even considering to buy a steering wheel! Been searching around... Then turns out there's no true cross platforms steering wheel. I need XS, PS5, pc compatibility. Bummer.
I didn’t really like how FH4 handled with a steering wheel (T150 on a PC). I switched to a controller quite quickly. Maybe I need to give it more time and try some setup guides.

Just an FYI if FH5 will be your primary driving game.
 
My suspicion is that they simply used the same animation or logic as fh4. Where wheel turn animation is not 1:1 with real wheel.

https://support.forzamotorsport.net/hc/en-us/articles/360001988268-FH4-FFB-FAQ

Q: Why do the driver’s hands in cockpit view only turn the steering wheel 90 degrees to the left or right, instead of matching my own steering wheel?

A: A point of confusion among wheel users is the fact that the driver’s hand animations in cockpit view don’t turn the steering wheel more than 90 degrees in either direction. This does not represent the actual in game steering wheel rotation, just as the graphical tire steering lock angle is not a 100% representation of the actual physics steering lock. This is one of the reasons a dashboard camera view has been added to game camera views.

Q: Why do the car’s front wheels turning angle not exactly match my steering wheel angle?

A: Your steering wheel rotation is matched in physics, but not always directly matching the visual angle of your car’s front wheels, depending on the car and speed it is moving. This is only a visual animation of wheel turning and does not map 1:1 with your input or the actual physics controlling the wheels.
thank you for providing the officially licensed answer.
 
So weird.I wonder why they do this instead of visually trying to closer approximate the steering and vehicle wheels. The physics are correct (which sounds like the more complicated problem) but the animations are not :???:
 
So weird.I wonder why they do this instead of visually trying to closer approximate the steering and vehicle wheels. The physics are correct (which sounds like the more complicated problem) but the animations are not :???:
Not all steering wheels can go 360 etc. all wheels have different lock points on how far they can turn. The animations can’t do 1 to 1. Some people may prefer it to be a like F1 setup where it’s just a little over 180. And others may prefer turning 360+
 
I didn’t really like how FH4 handled with a steering wheel (T150 on a PC). I switched to a controller quite quickly. Maybe I need to give it more time and try some setup guides.

Just an FYI if FH5 will be your primary driving game.
I had the same issue. Horizon just felt terrible to drive with a wheel. Like I couldn’t get any traction.
 
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