Forza Horizon 5 [XO, XBSX|S, PC, XGP]

Discussion in 'Console Gaming' started by Shortbread, Jun 13, 2021.

  1. orangpelupa

    orangpelupa Elite Bug Hunter
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    any idea why it looks stuttery? i;ve enabled youtube stats overlay and there's no dropped frames
     
  2. Silent_Buddha

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    It's a recording of a live stream, so likely issues with the original live stream.

    Regards,
    SB
     
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  3. iceberg187

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  4. LiveGamer

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    It's crazy how great this game looks.
     
  5. higherARC

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    Shiii these graphics are insane some of the best ever
     
  6. techuse

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    Hopefully progression is more like FH3 and not FH4.
     
  7. hughJ

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    Nice graphics, but I see a startling lack of roads that I'd actually want to drive a car on. This doesn't seem to be a game about cars and driving anymore.
     
  8. dorf

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    I'm pretty sure they are still focused on producing a racing game even if they release a single blog post showcasing the diverse biomes the game has to offer...
     
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  9. hughJ

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    Oh it's not just the biome shots I'm talking about, it's the trailer and subsequent clips, as well as the trends from FH4 that focus on off-road which moves gameplay to being all about modded AWD fantasy cars.
     
  10. iceberg187

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  11. Nesh

    Nesh Double Agent
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    This looks like a safari/tour game rather than a racing game.
     
  12. AzBat

    AzBat Agent of the Bat
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    Sounds like a lot of you rather keep doing left turns. They have a game for that: NASCAR Heat 5 LOL

    Tommy McClain
     
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  13. PSman1700

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    Impressive graphically.
     
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  14. Malo

    Malo Yak Mechanicum
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    Well they have a separate game that is purely racing if that's your preference. It is what it is and its highly enjoyable in its design (far more so for me than a pure racing game)
     
  15. mr magoo

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    Crazy, absolutely crazy how good it looks. Scary when you think that the next one will be only next gen and probably will look even better. Crazy
     
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  16. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■)
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    Looking forward to the Stunt and Danger Sign series in FH5.
     
  17. RobertR1

    RobertR1 Pro
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    Lighting looks great. Some of the textures seems hit n miss.

    https://cdn.discordapp.com/attachments/400414484008665089/869441428986671155/image0.png

    This for example is a bit "ok." While the one right below is great. I'd say tress and leaves are generally the weak points in those pics.

    https://cdn.discordapp.com/attachments/400414484008665089/869441402730315796/image0.png

    This pic to me would a lot nicer without the vegetation as it clearly stands out a step or two below in quality than the rest of the image.
     
  18. fehu

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    It's still a racing game where details stay on screen for a fraction of a second, it doesn't make sense to judge textures like in an fps.
     
  19. orangpelupa

    orangpelupa Elite Bug Hunter
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    The warmer color grading still feels weird to me. Hopefully I'll quickly gets accustomed to it when playing.

    Fortunately even if I unable to stop noticing it, like my experience with chromatic aberration, the color temperature will be super easy to adjust from the TV settings. Unlike chromatic aberration that sometimes requires me to dig an ini file, or even hack the game.
     
  20. JeloSWE

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    I agree, but trees are one of the more difficult thing to do in realtime. I think one of the Epic devs talked about it in one of their videos on UE5, it's one of the harder problems to solve due to intense overdraw. I'm really looking forward to the day games can draw each leaf as a card.

    BTW do you have an example of a game that does trees to your liking?
     
    #80 JeloSWE, Aug 3, 2021
    Last edited by a moderator: Aug 3, 2021
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