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Fans may also be excited to hear that the series is heading to PSP in Elder Scrolls Travels: Oblivion, a game that plays very similarly to its big brother but takes place in a completely different setting.
I agree, and from what I know of Bethesda and their middleware solution (gamebryo), I wouldn't expect this game to be pushing the PS3 very much, just like the 360 version is not a showcase of peak performance. (And, indeed, even the arguably much easier to optimize PC version is quite sluggish for what it does)Aside from the grass textures I don't see anything particularly good looking there.
Aside from the grass textures I don't see anything particularly good looking there.
And the PC version. That just sums up Elder Scrolls games IMO! If it doesn't, and it's a smooth experience, it'll be something of note. I would hope more for better lighting, especially spells and torches casting shadows. TBH I expect it's the same engine perhaps with some fancier textures. I don't expect anything amazing at all.Looks nice! I hope the game won’t suffer from the same stuttering and poor frame-rates as the Xbox 360 version occasionally did.
TBH I expect it's the same engine perhaps with some fancier textures. I don't expect anything amazing at all.
The good looking thing there is that the game is actually there. The game wasnt supposed to exist, remember?
http://www.beyond3d.com/forum/showpost.php?p=759122&postcount=11
Actuallyit was probably in development for about as long as the XB360 version. If we take the PS3 version as having started when Oblivion was started, and then it was dropped, to be picked up again months later, the total time may be similar. It depends how much time was given over to the PS3 engine way back when (was it ever confirmed for PS3 back then?) and what state it was in when dropped. I don't think that the time for the PS3 port is only from XB360s release to now, or less.Yep, it's a port, afterall and it probably hasn't been in development for a long time.