Does the ingame XMB use the sixth spe and so it is slower in games that use it ?
I opened the XMB in MGS4 and the game seemed to know where to pause. Nice. It paused the gameplay and the cut scenes, but it didnt pause some things like the continue screenThe XMB is overlayed on your game without pausing the game. So it is definitely going to have less resources and more multitasking to cope with. I think considering that, it's working pretty well. I imagine you can bring it up while a replay of your GT5 trophy winning run is still running, and right now it works just fine over for instance the Super Stardust opening screen with all the stars flying around in the background while you have the XMB up to compare trophies. It's pretty slick actually.
I didn't notice the in-game XMB to be slower than usual, but I only have tried it in Super Stardust title screen. There was the similar lagginess and jumpiness that was in out-game XMB though, that was introduced in my PS3 with the 2.40 update.
The controls even jumped in SSD-HD in-game menus and gameplay too.
150 dollars, that got priced pretty fast..
Titles that appear to keep running under 2.40 when the XMB is up, well.. they'd have done the same under < 2.40. It's just that you wouldn't have seen it due to the black screen that obscured everything.Yes, that's true. It says on the playstation blog somewhere I think that it's up to the developer to decide when to pause or not to pause. I'll be testing other games when I have a chance.
Installed the update yesterday.
The controller is acting weird now.
It "jumps around" in XMB (not in game XMB, although it might do it there too, just haven't had time to use it much yet..) and also in games the controller input seems to be cutting off for a split second every now and then.
Otherwise everything seems to be working fine, just that I really don't feel like playing games when the controller fails to register occasionally.
I did reset the controller and repair it, but it did not help.
Also tried my old SIXAXIS, where it behaved similarily.
If i use the controller with usb wire, there is no lag, so it seems to be a Bluetooth issue.
Now I am doing a backup -> format -> restore, hope it will help. Otherwise all I can do is just wait for 2.41.
All this when my summer vacation is just starting, the weather reports forecast rain for the foreseeable future and I'd have time to play.
There are very few PS3s that have been bricked there's always going to be some products sold that are not 100% working the same as others, the fact the failure rate is so low with the PS3 shows their QC is extremely good.
terrible QC on sonys part, its a wonder that they can let such a thing slip through, after all consoles only have limited customability + theres not much variation in hardware + perpherials
Well, I don't know about that...
"Extremely good" I think at least requires no bricking whatsoever to be in play.