FF16 is gold.
They were busy making an actual game. Something ff15 should have been doing when that team was busy trying to make the engine itself(which will now go nowhere)How can this be?! This is a pure next gen title, the visuals on offer here are anything but that! The game looks like a moderately upgraded FF15! I remeber FF15 was breathtaking when it was announced 10 years ago, but this .. this is underwhelming! It's like the only thing they could extract from the PS5 is the bigger world and the 60fps!
Yoshi-P just said on the FFXIV Live Letter that he hopes the game won't need a day one patch at all. So based on that it seems like the game isn't just finished pending polish, but done done.
They were busy making an actual game. Something ff15 should have been doing when that team was busy trying to make the engine itself(which will now go nowhere)
Ff7 remake is amazing but it's secretly meant for people already invested in the ff7 sub franchise(the og FF7, crisis core, advent children etc)That makes sense in theory but doesn’t explain all the broken UE4 games. That engine is old as dirt now. I don’t think I’ve ever played Final Fantasy but the last few games look interesting. Will try to grab FF XV or FF VII on one of the big sales.
Are there any modernized JRPGs in the style of FF6? Epic scope, deep character growth system, side quests that don't seem like they were generated by an AI, very story driven etc.
yeah people praises FF14 story non stop after the reboot IIRC. hopefully delivered in a much easier-to-digest manner than FF14.Can't wait for this. People praise ff14s writing so I can't wait to see this
Some scenes where main character fights one on one in almost empty scenery very cubic like looks very odd. The game looks vary from very good to very meh imo. For me personally gfx is not the selling point of this game but combat system is. Looks like lot of fun.hmm. seems the story goes back to the usual final fantasy's inscrutable / confusing dialogue / story, caused by new/confusing words. in that aspect, forspoken is surprisingly much better than final fantasy.
btw the dated engine looks really obvious in this trailer (when the narrator says "the power of PS5" it even felt like a sarcasm with how flat the delivery was lol).
Some scenes where main character fights one on one in almost empty scenery very cubic like looks very odd. The game looks vary from very good to very meh imo. For me personally gfx is not the selling point of this game but combat system is. Looks like lot of fun.
Depends on what you mean by 'modernized'.Are there any modernized JRPGs in the style of FF6? Epic scope, deep character growth system, side quests that don't seem like they were generated by an AI, very story driven etc.
This definitely feels like a decent step beyond what last gen could handle, even if it's not quite a technical showcase like some were hoping. Feels 'early next gen' in nature, when devs are making good use of the new hardware with the tools they have.How can this be?! This is a pure next gen title, the visuals on offer here are anything but that! The game looks like a moderately upgraded FF15! I remeber FF15 was breathtaking when it was announced 10 years ago, but this .. this is underwhelming! It's like the only thing they could extract from the PS5 is the bigger world and the 60fps!
FF16 actually looks worse than FF15 in some parts. ESPECIALLY the trees.This definitely feels like a decent step beyond what last gen could handle, even if it's not quite a technical showcase like some were hoping. Feels 'early next gen' in nature, when devs are making good use of the new hardware with the tools they have.
I also think you're perhaps misremembering FFXV a bit. Yea, it was breathtaking when it was announced before the XB1/PS4 were even released, but by the time it came out, it was only just another 'good looking game' and not anything overly special.
Square's AAA studios still make great looking games, but they haven't been a sort of 'cutting edge' leader in visuals since like FFXIII(which somehow still looks pretty good even today).
Not really seeing it, having just looked at some footage of both back to back. FFXVI's trees look just as good overall, and importantly have a LOT more variety. FFXV had like the same basic tree model copy/pasted over and over and over.FF16 actually looks worse than FF15 in some parts. ESPECIALLY the trees.
Personally ff7r looks amazing art wise and is in the graphical area I always wanted to see, where they have reached near their visual works cgi studio fidelity which I think was the goal of Square Enixs graphics department since they started caring about graphics. They essentially "accomplished the goal" so there isn't much left to reach for. Infact the in game graphics looked a little more appealing visually than the CGI portions of the game which looked a bit too clean and unnatural.This definitely feels like a decent step beyond what last gen could handle, even if it's not quite a technical showcase like some were hoping. Feels 'early next gen' in nature, when devs are making good use of the new hardware with the tools they have.
I also think you're perhaps misremembering FFXV a bit. Yea, it was breathtaking when it was announced before the XB1/PS4 were even released, but by the time it came out, it was only just another 'good looking game' and not anything overly special.
Square's AAA studios still make great looking games, but they haven't been a sort of 'cutting edge' leader in visuals since like FFXIII(which somehow still looks pretty good even today).