I was referring to ForespokenWhen I speak about the game being 'last-gen', I'm talking about all the last-gen graphics techniques that haven't been improved.
We can go all into technical details if you like but I think it'll become boring talking about those things. As someone already mentioned here about the 'technical' aspects of the game:
"Everything else is a mixed bag
Lod system is broken, lighting has no ambiance, shadows are rough, AO is missing. Everything looks barren. Reflections are worse than previous gen games."
This is the big one to me and what makes the difference between a game using last-gen techniques and one using curren-gen techniques.. So if you can come up with a counter-argument on technical merit, I'm all ears.
Game looks better than metro exodus or control on ps5/xsx apparently with nextgen lightingWhen I speak about the game being 'last-gen', I'm talking about all the last-gen graphics techniques that haven't been improved.
We can go all into technical details if you like but I think it'll become boring talking about those things. As someone already mentioned here about the 'technical' aspects of the game:
"Everything else is a mixed bag
Lod system is broken, lighting has no ambiance, shadows are rough, AO is missing. Everything looks barren. Reflections are worse than previous gen games."
This is the big one to me and what makes the difference between a game using last-gen techniques and one using curren-gen techniques.. So if you can come up with a counter-argument on technical merit, I'm all ears.
Sorry but at least the shadows in this game are better than basically any other game I can think of. At times they look like RT shadows, but they’re not. Maybe you should play the game before passing judgement. Or not, who cares.When I speak about the game being 'last-gen', I'm talking about all the last-gen graphics techniques that haven't been improved.
We can go all into technical details if you like but I think it'll become boring talking about those things. As someone already mentioned here about the 'technical' aspects of the game:
"Everything else is a mixed bag
Lod system is broken, lighting has no ambiance, shadows are rough, AO is missing. Everything looks barren. Reflections are worse than previous gen games."
This is the big one to me and what makes the difference between a game using last-gen techniques and one using curren-gen techniques.. So if you can come up with a counter-argument on technical merit, I'm all ears.
Shadows is pretty much the ultimate feature that will make dramatic differences in games. I haven't noticed any extra shadows that would make it stand out from the crowd. Shadow casting light sources is one thing. Ambient occlusion of every object in the scene is something entirely different (and more costly).Sorry but at least the shadows in this game are better than basically any other game I can think of. At times they look like RT shadows, but they’re not. Maybe you should play the game before passing judgement. Or not, who cares.
Sorry but at least the shadows in this game are better than basically any other game I can think of. At times they look like RT shadows, but they’re not. Maybe you should play the game before passing judgement. Or not, who cares.
Next gen isn't defined specifically by a technical improvement to all individual rendering techniques, though. Next gen is simply when the package as a whole is beyond what could be done the previous generation. There's this weird movement in some circles where ray tracing seems to literally define 'next gen' and so anything not using ray tracing isn't next gen, and this is just kind of ridiculous. Although I see these sorts of comments mostly from people who own RTX cards, which I'm sure is a total coincidence...When I speak about the game being 'last-gen', I'm talking about all the last-gen graphics techniques that haven't been improved.
We can go all into technical details if you like but I think it'll become boring talking about those things. As someone already mentioned here about the 'technical' aspects of the game:
"Everything else is a mixed bag
Lod system is broken, lighting has no ambiance, shadows are rough, AO is missing. Everything looks barren. Reflections are worse than previous gen games."
This is the big one to me and what makes the difference between a game using last-gen techniques and one using curren-gen techniques.. So if you can come up with a counter-argument on technical merit, I'm all ears.
What people define as 'next-gen' is completely subjective and there is no literal meaning that's objective. So many people will argue with no basis in fact causing a bunch of chaos in threads.Next gen isn't defined specifically by a technical improvement to all individual rendering techniques, though. Next gen is simply when the package as a whole is beyond what could be done the previous generation. There's this weird movement in some circles where ray tracing seems to literally define 'next gen' and so anything not using ray tracing isn't next gen, and this is just kind of ridiculous. Although I see these sorts of comments mostly from people who own RTX cards, which I'm sure is a total coincidence...
I also think those specific claims there in quotes are just outright hyperbolic and do not represent what I'm seeing in the least. It's not cutting edge no, and I'd agree there's mixed bag elements for sure, but the overall presentation is definitely beyond anything I'd have expected to see released in the PS4/XB1 generation. Like, if this came out in mid 2020 looking like this, people would have been absolutely blown away. I think it's perhaps useful to go back and remind yourself what games actually looked like last gen.
Game is an absolute blast so far. It feels a tad old school with the frequent "gameplay" -"cut scene"-"gameplay" loop. But, weirdly enough, this game kinda satisfies my God of War needs?! It has super cool bombastic boss battles with lots of action spectacle - I love it!
I am not sure what I think about the combat, it now opened up quite a bit when unlocking the second spell category. Story is kinda cool to follow was well.
TLDR: I miss ol' God of War 3.