Apparently they also looked at the hardware that ended up in N64.
What? Nintendo using dated technology? Never!
A big 'congratulations' to Sega of Japan for wisely going with the cost effective and developer friendly Saturn hardware instead.
What? Nintendo using dated technology? Never!
A big 'congratulations' to Sega of Japan for wisely going with the cost effective and developer friendly Saturn hardware instead.
Saturn was anything but easy to develop for from what I've read. The poorly implemented twin CPUs were a nightmare all by themselves. Yu Suzuki admitted this in an early interview regarding some game ports. They even quoted that Next Gen mag article in the Saturn article on Wikipedia. And this is why there are no decent Saturn emulators. N64 emulation is fairly decent on the other hand.
That was Gamecube. It was still SGI that Nintendo was working with on the N64. Then ArtX grew out of SGI, and was acquired by ATi around the release of the Gamecube. That team within ATi went on to design R300 (Radeon 9700 Pro) which was ATi's comeback chip, of sorts.The team that worked on the N64 weren't they called ArtX a spinoff from SGI?
It was because of this this company that ATi sprung up from being a normal graphics company into an agressive one.
But government contractors are rarely cost sensitive. Saturn would have cost $10,000 with that proposed graphics chip inside.if Sega had been smart, they would've talked GE Aerospace / Martin Marietta into making a graphics chip for Saturn. the Saturn should've been delayed until 1996. GE/MM could've had a chip that surpassed Model2 while offering a decent percentage of Model3 power (like 1/3 to 1/2). would've kicked the crap out of Nintendo 64's RCP and even the 3DO M2's Bulldog chip. a single CPU could've been used. like a PPC 603 from Hitachi. or even something less.
I never heard about Hitaching fabbing PowerPC CPUs, that said the 603 was a much bigger and more complex chip than the SH2 and was released much later.A single CPU could've been used. like a PPC 603 from Hitachi. or even something less.
They did make the rather excellent Intel740 aka Real3D Starfighter, which was rather GS'ish in it's simplicity and RAM setup, but with the addition of excellent MIP mapping.But government contractors are rarely cost sensitive. Saturn would have cost $10,000 with that proposed graphics chip inside.
They did make the rather excellent Intel740 aka Real3D Starfighter, which was rather GS'ish in it's simplicity and RAM setup, but with the addition of excellent MIP mapping.