Are you being sarcastic?Epic is really trying hard to get on everyone's shitlist with their unethical antics. They blatently ripoff the 100 Player Battle Royal mode from PUBG, but that wasnt enough so now they're trying to steal away resources from other companies too.
Are you being sarcastic?
If not, firstly games companies copy other people's ideas. Gamers also like that as it progresses the genres - if no-one copied the Battle Royale formula, the only take we'd have is PUBG, and that's not to everyone's taste. Heck, we'd only have DOOM or whatever because no-one else would have unethically copied the FPS concept. Secondly, companies go head-hunting. That's part of business and why people put themselves on LinkedIn, to get a better deal at another company.
So Epic is operating like many other games companies. If that's unethical, then the entire working world is unethical and I don't see why Epic should be pulled up on it. Especially when the makers of PUBG are being douches and Boss Key games are making their own 'unethical' clone of Battle Royale in Radical Heights.*
I didn't say it does. But if you're going to call one company out on it, you should call them all out.Other companies doing bad things does not make it acceptable for Epic doing bad things.
That's a different issue to the two your raised and definitely poor form.
That's a different issue to the two your raised and definitely poor form.
ehhh. this is where gaming is still a maturing industry. In other industries there are clauses about leaving to a competitor. Like you cannot poach other people with you as well. ie. Company A and B.Are there any laws against poaching staff?
The saddest thing is, this utter lack of ethics is paying off handsomely.
ufff, it's been a long time ever since I was a fan of Epic and those practices just tell me that I was on the right track. I stopped being a fan of Epic after Gears of War and the huge amount of games which used that engine with a very similar art style to Gears and imho, a low performance overall (30 fps was the norm) in addition to broken AA or no AA at all, although the engine tended to work well on PCs. Before Gears of War, Unreal (the original) and Unreal Tournament or Unreal The Liandry Conflict for the original Xbox made me a big fan of the company but after that...Epic was paid money to do customizations to their engine for PUBG. Epic took those customizations and some specifics from PUBG and incorporated it into their floundering FortNite game.
Other companies doing bad things does not make it acceptable for Epic doing bad things.
https://www.pcgamer.com/pubg-exec-c...t-about-the-idea-itself-its-about-epic-games/
PC Gamer: So it's not the mode you guys have an issue with. From your statement or your press release earlier today, it said that there were similarities in the UI, and the other things mentioned were the gameplay and structural replication in the battle royale mode. Can you specify exactly, if you're not objecting to a battle royale mode in another game, then what do you mean by concerns about gameplay?
There are a lot of different issues but everyone else that released a battle royale game mode made their own thing, but it was Epic Games that made this game that is similar to us that has similar elements, and that's the concern, that it was Epic Games.
We use Unreal Engine to develop PUBG, and we pay a large amount of royalties based on the size of our success to Epic Games, and Epic Games always promoted their licensing models [saying] "We want to support the success indie developers", and [Bluehole is] this indie developer that has been the most successful one using the Unreal Engine this year, and that's the problem that I see.
So if, say, you had no real connection with Epic through the Unreal Engine, say you used another engine, or this battle royale mode was from some other company you don't have that connection with, it wouldn't be an issue? It's specifically because it's Epic and you licensed their engine, is that correct?
So, battle royale is just about last man standing, it's a simple game mode, and we're not claiming any kind of ownership over the game mode or genre itself, it's not for us to even comment. There were a lot of copycats in China and [in that] industry there is a lot of battle royale games that look exactly [the] same as ours, so we will definitely look into similarities if there are different products that are very similar to our game, but even before we actually looked deeper into how similar [Fortnite Battle Royale] is, we wanted to raise an issue because this is from Epic Games. We could be the biggest indie success story that they have and there will be other indie developers that aspire to succeed like us using Unreal Engine, and they would be concerned, right? So we just wanted to raise an issue and let people know that it can be a problem.
Woah, 3 months paid leave between jobs?! Do you guys have a pretty liberal immigration policy???
If yes, can you get me a job?
ehhh. this is where gaming is still a maturing industry. In other industries there are clauses about leaving to a competitor. Like you cannot poach other people with you as well. ie. Company A and B.
oh really. i need to look at those Canadian clausesThese are not remotely legal in most countries. Apple, Google and Intel had to settle with the US DoJ in 2015 over such anti-poaching agreements and all were fortunate that this happened in the US and not the EU where penalties are far more severe.
There are better engines now than Unreal engine, thankfully (Unity for instance).
oh really. i need to look at those Canadian clauses