...
Motherboard is still a mess.
Seeing how it works here (the rise of the MSVU), my post wouldn't be allowed by the mods so I will respect their bias.How so?
Seeing how it works here (the rise of the MSVU), my post wouldn't be allowed by the mods so I will respect their bias.
But I find integration as fascinating as cooling.
No you don't, as can be seen by all the bullshit comparisons with baseless claims you let pass. I can make a significant effort reading back datasheets and application notes to make sure I remember a bit on a topic... and gibberish statements are equally accepted. It's not the content you accept it's the illusion of it. Even the shit that takes 10 seconds to google and figure out it's FUD.Wrong.
We'd truly would like a genuine post / mini-article as to what makes something solid or something trash with respect engineering. This will now be spun off to it's own thread so everyone is free to answer.
I do as well! This is one reason I find hardware teardowns so fascinating, especially by companies who put as much care into their interior hardware design as much as they do the exterior visual design, such as Sony and Apple.But I find integration as fascinating as cooling.
Seeing how it works here (the rise of the MSVU), my post wouldn't be allowed by the mods so I will respect their bias.
But I find integration as fascinating as cooling.
VictimsMSVU = Microsoft Vasectomy Unit?
I don't even know what I should be looking for here...
Everything is relative, It's a mess compared to some others console motherboard, like this one (that has similar specs & power consumption):
Taken Pro's teardown.
I know nothing about motherboard layout; but this is the only thing that would make sense to me about it.Anyone willing to punt a hypothesis out there? Trace length would seem to be the obvious possibility (space savings are minimal), and if so could that be related to keeping a tight window for accesses and keeping latency as low as possible ....?
It's pretty common on GDDR5 graphics cards that memory devices on corners are tilted. It's a somewhat weird tilt on that one chip there in the X, but I doubt it's worth putting too much thoughts on why that is without knowing more of what the H/W engineer(s) doing the layout was thinking. You don't have to match trace lengths (at least within reason, I assume ) with GDDR5, that's why you can squish the memories a lot closer to the ASIC compared to DDR3 used in the original Bone/S.The arrangement of the memory on X1X is interesting, as the front and rear memory isn't parallel to the sides of the chip. I don't recall seeing that anywhere before.