You're mistaken.
Exclusives are not relevant to any "versus" discussion, but are relevant to the "does AF cost" debate. Which is actually the debate that's interesting.
For example, Drive Club using reduced / low AF in-game, but high in photo mode, shows that high AF is not free. It is not even effectively free. And this is for a big budget, single platform, long-in-development, first party technical showcase.
There's is an insane amount of effort going into not acknowledging this.
AF is not free I never said this. I am sure all PS4 and Xbox One game can have 16xAF but some sacrifice elsewhere need to be done.
After I said than for DMC, Strider or Unfinished Swan The PS4 has less AF than PS3 and it is strange.