If Revolution ends up having a totaly different controller or method of playing, then i would say that EA will support less than it does now.
Teasy said:If Revolution ends up having a totaly different controller or method of playing, then i would say that EA will support less than it does now.
Not going to happen, think about it, how can Revolution play GameCube games if it doesn't have a standard control option?
Teasy said:If Revolution ends up having a totaly different controller or method of playing, then i would say that EA will support less than it does now.
Not going to happen, think about it, how can Revolution play GameCube games if it doesn't have a standard control option?
Well hey maybe you are right. But where's the revolution then?
I think it's fair to assume that anyone with GC games also has GC pads, so Revolution could have some wacky control scheme and simply build the plug sockets to support GC pads as well.Teasy said:Two it can play GameCube games, which means it also has to allow for standard control. Which is why I said I think it will either have a GC-like controller with something significant added or two seperate controllers (both coming with the system in the box).
Teasy said:Well hey maybe you are right. But where's the revolution then?
Lets say you have a system with a revolutionary control system. Now say you get an optional standard controller that can also be used in that system. Does that then mean the system doesn't have a revolutionary control system?
We know two things about the control methods of Revolution. One it has new ways of controlling games. Two it can play GameCube games, which means it also has to allow for standard control. Which is why I said I think it will either have a GC-like controller with something significant added or two seperate controllers (both coming with the system in the box).
BTW that new API with a new language that devs need to learn that is somehow neccesary to make the games revolutionary was just a wild rumour. Nintendo have said that the development interface for Revolution will be very similar to GC. That strange texture technique is real of course but I don't think its Revolution specific. Whatever it is its only some kind of software trick, not something hardwired into a system that every other dev would have to use.
therealskywolf said:If Revolution ends up having a totaly different controller or method of playing, then i would say that EA will support less than it does now.
No link. CnVG doesn't provide direct links to news stories.But is that because Nintendo doesn't yet know itself? Speaking during the dregs of the Conference in San Francisco, Iwata-san confirmed that the Revolution would feature some truly unique ways to interact with games - but that Nintendo hasn't decided on which ones to use.
"We have a number of candidates for a new interface," said Iwata-san, speaking to Business Week, "but we are not ready to reveal them. All I can say right now is that whatever we choose will be intuitive and easy to use for everyone."
rabidrabbit said:It would make sense if they are getting rid of the stick, pad buttons configuration in a controller.
That configuration is really already quite old, and today's controllers are really just evolutions of the simple Atari joystick with one stick and one button. It's like they have all just added something to that basic design, and the result now is a multibutton monster.
If Nintendo starts thinking a controller with a clean mind, I have faith they'll come up with something "revolutionary"
Shifty Geezer said:The article also talks of Iwata-San saying voice recognition was an option but has been dropped as the competitors have announced interest in this area.
Shifty Geezer said:In a different recent article somewhere (forget where) a Nintendo spokesman (Reggie or Iwata I think) said they were niche players, not trying to go head-to-head with Sony.
We should get rid of pens and pencils too, as they're a very old concept!rabidrabbit said:It would make sense if they are getting rid of the stick, pad buttons configuration in a controller.
That configuration is really already quite old, and today's controllers are really just evolutions of the simple Atari joystick with one stick and one button. It's like they have all just added something to that basic design, and the result now is a multibutton monster.
If Nintendo starts thinking a controller with a clean mind, I have faith they'll come up with something "revolutionary"
rabidrabbit said:You're probably right, games would still need to be controlled by hands and fingers, and it's hard to imagine what else you could do with your hands and fingers other than push buttons, point, twiddle some knobs etc...
It would also need to be something concrete in your hands to give any control precision. A camera like EyeToy is just too straining to the arms to be ergonomic in long sessions.
Did you use a pen or pencil to write this?Shifty Geezer said:We should get rid of pens and pencils too, as they're a very old concept!