Ok, some ~35 hours into the game and I'm getting pissed at the game's writters/artists.
I complained earlier at the game about the romance options (or lack of thereof for straight male protagonists), but it's turning out to be much more than that.
Something went very wrong with the writing/design of the game and at this point, I'm starting to fear why.
1 - The only romanceable companion for a straight male protagonist: Cassandra.
I don't know if she was made as a check-list for whatever the writers/artists at Bioware think how a
strong woman should be, but here is
what Cassandra is in Inquisition: a man with boobs and large hips. Talks like a man, shows little to no emotion, has a manly strong jawline and acts like a man.
But Cassandra wasn't
always a man. During Dragon Age: Dawn of the Seeker, Cassandra is most definitely a girl/woman. Moves, talks, acts like a woman. But look at how Bioware twisted the character through Dawn of the Seeker, DA2 and DA Inquisition (respectively):
So according to the writers/designers' opinion, a
strong woman is ugly, manly and shows no emotion. Basically, a character made mostly of male traits, joined with just the
indispensable factors to tell the player she is actually a woman: breasts, hips, eyeliner and high-pitched voice.
If this is their idea of "better representation of women in videogames", then they really need to get out there and actually meet some women.
Then the actual romancing interaction tries to depict her as
some kind of tsundere, which fails miserably because Bioware forgot how to do facial expressions in characters, voice-acting isn't consistent with the change of atmosphere and everything is really short.
In terms of character development and interpretation, comparing Cassandra to Morrigan in DA:Origins is like comparing the acting of the first 2 minutes of a porn flick to Lupita Nyong'o in 12 years a slave.
Morrigan was this initially
bad girl driven by her own interests and despise over society in general, who throughout the game starts showing real emotions (regret, doubt, compassion, etc.). Facial expressions (using a 5 year-old game engine) differed greatly and the voice acting was convincing with those changes.
Cassandra is a wall and stays a wall even during the romance scenes.
Conclusion: my only romanceable companion option as a straight male is a non-interesting man with boobs and eyeliner.
2 - Romanceable companions for straight characters are ugly. Companions for homossexual characters are beautiful.
If Cassandra is a poor and only option for straight males, Blackwall is.. a 60+ year-old bearded geezer as the only romanceable companion for straight females. Solas is also an option only if you're a female elf, but Bioware said this romance was a last-minute add-in with little depth, and Iron Bull is.. well, a different species with a small head, big horns and ape-like proportions (there's no bissexual female companion, though).
I didn't delve too much into the Blackwall, but it seems rather harsh for players with female characters to have a grandpa as their only choice. Whatever.
But gay characters? Here are the companion options for gay characters:
Dorian is arguably the best written character, as long as we take away the victimizing "my-parents-don't-like-that-I'm-gay" cliché that has been overused in pretty much all forms of media. I thought the world in Dragon Age was supposed to be this "social utopy" where homossexuality was treated naturally and with indifference.
But no. In DA:I, they had to bring up a guy who comes from far away, and in that far away they don't like people to be gay, and
of course they had to explore the drama of a guy who's gay and his old-school parents don't want him to be gay. Because the writers think that bringing predictable dramas from bad soap operas makes the game a better one.
The fact that straight characters get two ugly companions while gay characters get two good-looking companions does grind my ears.
I have no problems with gay players getting their share of beautiful and interesting companions, but what did straight people ever do to
deserve uglier companions?
What's the point? I gather this was as obvious to them as it was to me, so what's the message?
3 - They took away the most interesting enemy - Desire Demons.
Desire demons allowed for the most interesting side quests by far, IMO. By exploring the deepest wishes of the several characters, they would bring out their weaknesses and turned them against the player using clever tactics of deception.
Yes, they appeared in the world as hot females using skimpy outfits:
Is that sexist/misogynist/uninteresting/blahblahblah to women? They're taken from the traditional design of a succubus, so yeah, I guess.
If they thought it was a problem, I wouldn't have any problem with them putting some Desire Demons following the lines of an incubus (hot males with skimpy outfits). Or they could put more clothes into female the Desire Demons, or whatever.
Instead, what did they do? Removed desire demons from the game.
Desire Demons were replaced by terrible sidequests like picking up flowers, hoarding cattle and delivering letters (
only delivering letters, with no twists or enemies to kill inbetween whatsoever.. even Skyrim usually stood up to a higher standard in those missions). Not to mention the weird platform acrobatics that are required to gather some of the shards, since the jump animation is poorly implemented.
Graphics are still beautiful. The overall progression and story is still interesting. Looking at the "big picture", this is still a worthwhile game.
But this weird displacement in character development and general writing made the game worse.
For me, this is making the game a lot worse than the different gameplay mechanics did for Dragon Age 2.