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I would just do the things you want to. You can avoid all side quests. You don't need to gather herbs to have free pots, you just need herbs if you need to craft things. You can finish the game without having to craft. And sometimes it's best to just craft when it's the right time to craft. Collecting everything is just a stain on your life and there are no achievements that I can see that requires you to complete the game with all side quests completed.I'm like 15 hours in and can't figure out if this game is any good. It seems I walk around picking up plants most of the time. Combat is spammy and doesn't last long. The voice acting is good, but I'm tired of hearing the Mass Effect guy's voice coming from my horned giant.
The locations are interesting, but it seems like most of the game is filler. Also, the Drogon Age world is just not that interesting, it's just another Tolkien knockoff.
Yup.the main quest is only those that placed under "inquisition" right?
End game is anywhere between level 16-19. On harder and nightmare difficulties you're going to need to be higher. I'm struggling to output enough damage, I need better gear, the mobs take a substantial beating. At times I've had to bring in my Knight Enchanter and just settle things cause I didn't want to suffer the pain of 35 minute battles.I have like 35 points or whatever they are, I think I'm doing every quest. Leveling up seems very slow, unless the game is a lot longer than I'm thinking. I'm at hour 18 or so and only level 10. What level is considered end game?
This game makes me miss Dragon's Dogma, I prefer good combat and less talking.
Will get this on the PC for better control options. Combat better be like DA: 1.
In some ways I find the combat to be worse in DA: I, but that's perhaps more because there are fewer "automatic" actions with movement than in the previous games with the greater emphasis on manual combat. Tactical mode also seems broken and useless. I can't help but feel the switch to Frostbite 3 was a bad one. DA2's engine at least worked.
Trying to pick something up - can't just right-click to tell a character to move all the way across the land to pick something up. Now you have to manually go right up to the object. The less I have to hold down the key to move in an open-world setting (i.e. a long game), the better my experience. The auto-run key is there, but it's just not as flexible or convenient as point-to-move-to-location (with path finding) ala DA1/2.
What's even more ridiculous is the harvesting - it's a waste of memory and development time implementing animations instead of just having instant-pick-up. This is apparently more important to have in a game (especially on last gen) than a holster animation was in ME3. I probably could have finished the game in 45 hours instead of 70 if I weren't spending all that time watching my character bend over.
The UI is of course, just terrible. Especially sorting the "valuables", which apparently covers junk and also side-quest items (inconsequential, but part of the silly collectibles), so for the better part of the game I was selling "valuables" that could have been used for those crafting/collection side-quests.
They also need a button to "view all" so I can get rid of that silly star that tells me I picked up something new, but I don't give a s**t aboot in the grand scheme. If I don't have the resource, the craft table or notifier toaster tells me I don't have it. That's all I need to know.
A hundred times this..What's even more ridiculous is the harvesting - it's a waste of memory and development time implementing animations instead of just having instant-pick-up. This is apparently more important to have in a game (especially on last gen) than a holster animation was in ME3. I probably could have finished the game in 45 hours instead of 70 if I weren't spending all that time watching my character bend over.
It's a well known fact that orchids are necessary for the production of maraging steelyou have to find 50 of these ultra-rare flowers if you want to upgrade your blacksmith!
<rant>
I am still avoiding this game.
I've played Origins, it was mediocre in my opinion, and skipped the second one.
Each time I read about DA:I, it looks like to be about pointless time wasters.
It looks like they got inspired by "Collect 50 wolf pets so you can pass this quest" WOW abysmal game design..