Do You Think Xenos Might Be DX10 Capable?

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JarHead

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If Xenos is what R600 is based on (at least that's what we thought last year), and M$ made the darn Xbox 360 (and is the driving force behind DX), do you think it's possible that the Xbox 360 will use DX10 features in the new DX10 games? I figured this would be the best place to ask.
Thanks.
 
I would do a search on Xenos (thread title at the least) after having a look at the Xenos article. It's a topic that has been discussed quite thoroughly.

The short answer is that Xenos is not fully DX10 compliant, although it has many of its features. It also has a couple things DX10 does not cover such as the memexport function.
 
Xenos does have the Shader execution and instruction count to be Direct X 10 capable however the Xenos doesn't have FP32 HDR support among other things to being fully Direct X 10 compliant.
Heck the Xenos can't even do FP16 HDR which actually doesn't make it Direct X 9c compliant.
 
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