if nobody but MS first party titles are using dx12 features on essentially a dx12 only console that would be an issue. That would really suggest that they didn't design dx12 very well. Lol. There are feature flags and other things. Considering both PS4 and XBO are effectively the same GPU this seems unlikely. The XPA initiative helps to combat the issue of dx12 on PC; MS tied two dx12 ecosystems together.But that was kinda my point earlier. If nobody but MS first party titles (such as Forza Tech Demo that we're getting our performance ideas from) use DX12 features, aren't we then using an example that is a best case scenario but unlikely to occur in reality?
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