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There's a proprietary MS HRTF spatialiser, iirc
You both know the wording in the article clearly suggests something else entirely...The format was literally named Microsoft HRTF
I think the criticism is being based on Leadbetter's enthusiastically overblown description of the command processor in the video, claiming it's a new big thing.Nowhere do they claim to have invented the command processor. They just claim to have made some optimizations. Nothing looks particularly out of line here.
I believe his words were something like "this means hardcore business".
Yeah well it was hardcore business 4 years ago when the original consoles debuted.
The feature being referred is packed math, or each FP32 ALU being able to make 2*FP16 operations (as long as it's the same operation).isn't FP16 mandatory in recent gpus ? Why would it be absent from Scorpio ?
It's found on the TX1 (Switch), PS4 Pro and Vega GPUs.
No word on whether it's present in Scorpio or not.
I honestly thought it was pretty obvious it would be in the new console. Turns out it's not.
And you are inferring a lot from the post that just isn't there.OK you are inferring a lot from the article that just isn't there. You are also saying the GPU tech is inferior to Ps4pro without any real facts to back that up.
How in anyway do you except inferior GPU performance from a machine that clearly has an advantage in CUs and clock speed compared to the pro. That really sounds like a case of bias to me.
"Inferior GPU Tech" != "Inferior GPU Performance"
You made up the "inferior performance" part all by yourself, and then proceeded to make bias accusations.
Good job!
Which is much more of a compromise than checkerboard ever was, especially for a 6 TFLOPs GPU...Plus what have we seen from Pro in real world performance? Checkerboards for all basically, you get a checkerboard and you get a checkerboard and you get a checkerboard... Whereas Microsoft is talking explicit native 4K.
All this "true 4K gaming" marketing is probably coming to bite them in the ass later on, either because the games won't render at true 4K or the console will be missing out on IQ/framerate for blindingly chasing the true 4K render.