Yeah, I'm talking nightmare... I only just finished normal mode, so that's where I am.
What irritates me enormously is how spiky incoming damage is, and the crappyness of itemization. Boss packs, how much more health do they have, really? 5x surely. 10? A lot, anyway. Increased speed, much more health, much more damage, 4-5 of them at a time. If I can't tank them - which I certainly can't - and I can't avoid them due to discipline running out when I jump away and their speed... Me the mighty prime evil-killing nephalem hero, I just get squished, by some damn overgrown rat-like creatures. Very anticlimactic.
And regarding itemization, why is there even strength and intelligence on demon hunter crossbows? Or why don't I get ANYthing from these stats? Strength could give me more hate, int could give discipline, or SOMETHING at least! But nooo, I get nothing.
And not a single cape worth a damn throughout all of normal. NOT ONE worth wearing even for five seconds. If it even had dex on it it was like 5 points. Really, why is the span 1-65+ of a stat on something dropped in act 4? Getting drops with ONE of something, it's ludicrous.
Yeah yeah, it's to encourage collecting more stuff, I get it. But NO, it doesn't work like that, I just get irritated.