Destiny [PS3,X360,PS4,XO]

Not on PS3. Dunno about PS4. They also have a different publisher now who may or may not have a say. What are Activision's current online games doing in this regard?
 
Finished the story as lvl 18
Well finished the story is stretching it...

Finished the objectives that leads to a final cut scene that doesn't help explain anything seems more fitting.

It was fun messing around in the dark, storywise, I was really a blunt weapon just doing what a tiny little floating thingy told me. I have a few strikes that needs to be done and then we will see about lvling past 20. It's unlikely to be honest, way to many other games worth spending time on. But before destiny I had never expected to be able to enjoy a shooter so much with a controller. Recommended.
 
@tkf, have you tried Halo?

btw some bits of story elements is not told in story-mission. e.g. Rasputin broadcast is placed on Fallen radio, away from main mission. The same with Hive's servitor (its not just fallen that pray to servitor).
 
But NRP was talking about coop.
So, say you go in alone, join a Strike mission and get grouped with two other randoms via the matchmaker (to me that meets the definition of co-op), you're saying you can communicate with those two randoms in game? How? Did I miss a setting in the game or something? If this is possible I'd really like to enable it.

Or are you talking about premade Party chat with your Friends? Because if so, I don't consider that to be the same thing. Every Halo game starting with Halo 2 had voice chat with random teammates. Hell, Halo 2 waaay back in 2004 also had proximity chat, where you could even talk to enemies if they were close enough.
 
Not on PS3. Dunno about PS4. They also have a different publisher now who may or may not have a say. What are Activision's current online games doing in this regard?

All of the COD series has voice chat between team mates inside the game and in the lobby you have chat across all players. Some hardcore modes prevent dead players from talking to live players on the same team, but that is rare and very game mode specific. They leave it up to the platform holder to deal with things using the built in report/block/mute. At least that is the case on the Microsoft platform.
 
So, say you go in alone, join a Strike mission and get grouped with two other randoms via the matchmaker (to me that meets the definition of co-op), you're saying you can communicate with those two randoms in game? How? Did I miss a setting in the game or something? If this is possible I'd really like to enable it.

h.
Yes you can. We do it everyday. No need to enable anything. Most prbly the ppl you ended up with did not have their mics connected, otherwise you would have heard them.
 
thats strange, my experience the same with NRP. i cant communicate with them and they also did not listed on my "Fireteam" start menu.
 
thats strange, my experience the same with NRP. i cant communicate with them and they also did not listed on my "Fireteam" start menu.

Whenever you join my fireteam , we can hear each other. Same for matchmade fireteams, who ever I am match made with can hear me and I can hear them. As long as we are in one fireteam (Names in green), we can chat with each other. People who show up as Blue during Patrol or during a strike, who are not in your fireteam, can not be talked to.
 
They are greens but I can't talk to them and they did not appear as my fireteam in start menu. Maybe it's buggy.
 
They are greens but I can't talk to them and they did not appear as my fireteam in start menu. Maybe it's buggy.

If they show up as green then they should show up on your Fireteam menu. Maybe it is a bug, as you say. I did lose my voice for around a minute during one of the strikes. But all went back to normal later, it was me, rockaman and Harshadb, the friend I usually am with. Other than that one incident, I have never lost voice chat in my game.
 
I can't talk to randoms either. We always start a party chat when I play with others on my friends list. Honestly I prefer it this way.

Just beat the nightfall and got more strange coin. Give me ascendant material or a nice fusion and/or auto rifle damnit!
 
Which one is the correct behavior lol

i'll try again tonight doing matchmaking and see whether the game list Greens inside my fireteam start menu or not.

EDIT:
just tried and greens do not appear on my fireteam menu :(
 
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Wow just found out the 100 vanguard mark weekly cap is per char not across all chars...

I really need to make some alts now knowing that info. i usually hit the cap every week and probably would faster if I tried.

That means you could buy and break down that much more legendary armor every week.

3 chars churning out marks/PE's/daily strikes would be an ascendant material factory...

I will say the game keeps you plenty busy without alts. even know at kind of endgame I guess, I never lack for stuff to do, it's never like I feel like I'm spinning my wheels without alts.

Lets see hit mark cap on all chars (might actually be kinda difficult), buy Leg. armor, that's 3 armor every 2 weeks times 3, 9 armor at 2-3 shards per, 18-27 shards per 2 weeks. Plus with 3 chars doing dailys at least 5 days per week, that's another 6X5=30 asc mat per week, 60 per two weeks, lets say half of those become shards instead of energy, that's 48-57 shards per 2 weeks or 25-28.5 per week. Plus some more from buying exotic armor with motes of light, and maybe some random ones...
 
Whenever you join my fireteam , we can hear each other. Same for matchmade fireteams, who ever I am match made with can hear me and I can hear them. As long as we are in one fireteam (Names in green), we can chat with each other. People who show up as Blue during Patrol or during a strike, who are not in your fireteam, can not be talked to.

No, I dont think so. Bungie specifically did not enable this on purpose, because well, apparently they didn't want abusive behavior and such. They said this happened too much in their experience with Halo.

I assumed you'd be able to communicate with matchmade fireteams too at first, so I'd plug my mic in. After like 3 strikes of never hearing a sound from anybody else, and double checking my voice settings, I knew something was wrong.

After all the backlash against the lack of communication, Bungie said they're going to let people opt in to matchmaking fireteam chat, they only said it'll come before the end of the year.

http://www.gamespot.com/articles/bungie-tweaking-destinys-strike-bosses-adding-opt-/1100-6422565/

Alongside the Treasure Cave's closure, one of the most significant changes comes in the communications department. "Our vision for Destiny is that all players, even matchmade players in the Crucible, Strikes, the Tower, or public spaces, be able to communicate with one another in a way that promotes positive socialization," Bungie says. "Voice communication is the easy answer, but existing voice paradigms, including those in our own Halo games, have not done enough to protect players from abusive griefing from a minority of players."

Bungie has been working on what it describes as a "near-term solution" to this problem that will give you the ability to opt-in to voice chat when in matchmaking activities. The company says this feature will be in place sometime before the end of the year for both the Crucible and Strikes.
 
Wow just found out the 100 vanguard mark weekly cap is per char not across all chars...

I really need to make some alts now knowing that info. i usually hit the cap every week and probably would faster if I tried.

That means you could buy and break down that much more legendary armor every week.

3 chars churning out marks/PE's/daily strikes would be an ascendant material factory...

I will say the game keeps you plenty busy without alts. even know at kind of endgame I guess, I never lack for stuff to do, it's never like I feel like I'm spinning my wheels without alts.

Lets see hit mark cap on all chars (might actually be kinda difficult), buy Leg. armor, that's 3 armor every 2 weeks times 3, 9 armor at 2-3 shards per, 18-27 shards per 2 weeks. Plus with 3 chars doing dailys at least 5 days per week, that's another 6X5=30 asc mat per week, 60 per two weeks, lets say half of those become shards instead of energy, that's 48-57 shards per 2 weeks or 25-28.5 per week. Plus some more from buying exotic armor with motes of light, and maybe some random ones...

This sounds like approximately 7 hours of play per day. Minimal, fast grind might be 7 hours.
 
I've been running two characters for just over a week and I can hit both 100 mark caps pretty quick and easy. Tiger strike is 6 vanguard marks and can be beat pretty easily if you're lvl 24+ and public events are 4 marks. Plus I did a strike (dunno which one, I was invited to it) that gave me 10 marks.

I've already bought an auto rifle. Once I buy a fusion rifle for my hunter class (and maybe a hand cannon because I'm starting to like those), I'll start saving for armor to dismantle and get shards to level up my characters past 27 and 28 respectively. All of my legendary weapons and one exotic weapon are pretty far upgraded already.
 
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So it seems coop communication only works for RenegadeRocks and is completely broken for everyone else. Something doesn't add up...
 
I looked at the exotic armors available in that game and it seems they are mostly pointless for my void walker warlock built which prefers auto/pulse as primary weapons. It's more focused on sun singer and different weapons. Really unbalanced.
 
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