Destiny [PS3,X360,PS4,XO]

Nightfall has been a letdown for me lately. I did the last one at 306 light and got a 296 shell. How is this possible?
 
This one was nice. 2x310 exotics(gauntlet,primary), a 302 AR and the strike's special LMG. Surprisingly I've even managed to survive the satellite stage in a 2 men team.
 
Question to the pros: i just reached lvl 15. Now, the bladedancer tree seems to be unlocked.

How does this work now? I have no perks right now in bladedancer, and when switching to this tree my stats like armor are super low!

What do I miss?
 
You just have to take your lumps and level it up, or finish leveling gunslinger first (what I would do, just for simplicity sake) and then level it, your choice.

Bladedancer isn't good in PVE except in special circumstances anyway. The invis can be fun though.

I dont know that low armor makes that much difference. It's known not to in PVP. The difference between least armor and most in PVP is like 192 health points vs 204, or something like that. It may make more difference in PVE but it shouldn't be dealbreaker so dont be too scared of it.
 
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Did the Warpriest challenge, got my two 320's (artifact and defiance of Yasmin)...dunno why people would complain that it's too easy...why complain about easy loot?

It will only get me to 314 though, a bit less than I was hoping. Still deciding my infusion rout, but most likely I'll infuse the 320 defiance of yasmin I got into my 311 black spindle, since spindle is what I actually use in the raid.

Edit: never mind I'm 315, missed that I had gotten a 317 chest during that raid as well which took me to 315.

Seems like with guaranteed 320's from challenge mode, 320 will be much easier to achieve now.

Really getting better/very comfortable at the first three sections in raid, now I have learned how to take different sides on totems or warpriest, even was forced to take the aura for the final round on warpriest (which I've never taken aura) and did well with it and we finished him off. Still dont run gaze on Golgy, doubt I ever will care too.

I wish I could practice more on the last two bosses (after I've run the first 3 on both chars each week), but from what I've found there's not that many people starting at those CP's in King's Fall, dunno if it's something about the raid, less players, or what. Still easy to get a full raid going but not much from CP's typically.
 
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Maybe people feel that the raid is getting easy and they actually want a challenge. The Warpriest challenge was basically how a lot of raid groups finish him any way so it made it no different. We failed our first attempt because we did it at reset and didn't know the exact challenge. We must have had 2 of the same aura holders because we downed him in two runs with 1 death (not the aura holder).

If I focused on one character I could have hit just under 319, but I have my Warlock/Hunter/Titan at 317/316/315 respectively with max gear. I also have sets of gear for each character because I'm lazy to move weapons. I feel there's little to no difference when you're 311+ so I just run my characters a level below their max with the weapons/armor that I actually want to use. Still trying to figure out the gear that I want to infuse up though.

The Suros PDX pulse rifle the gunsmith had for order last week seems to be a good one. Hidden Hand, Rifled Barrel and Perfect Balance. Counter Balance would have been a bit better, and Head Seeker is also a good perk, but you can't get much better than the roll he has.
 
Yeah...gonna try that pdx, my other char has it on order. Got the DIS 47 with full auto this week but I dont think I'm gonna like it that much. Stability is somewhat low, and full auto is a perk I'm not sure I like just because you have to learn/unlearn it.

Since I started using Nerwin's a lot though, to my mind it's just better than PDX/Hawksaw. Those jump around no matter how high the stability, they're jitterbugs. Definitely top tier, just a cut below Nerwins in my current thinking.

Finally got around to finishing Chaperone quest.

I'm still pretty confused on how the light levels work now. I had a decent understanding pre TTK. Like I dont know on 310 rated raid content, is a 312 gun going to less damage than 315? Or is it capped after 310? Let alone the incoming damage I take. And how does the enemy level like 40, 41 fit in now?

And heh, yes the advantages of having multiples of the same class...even with my scaled back playtime I coulda probably beat you to 320 if I still had 3 Hunters instead of only two.

I'm still struggling with hard raid, and I feel most people are, as very few are rocking the hard mode complete emblems, so I really dont want even more painfully difficult content right now. Besides, I'm a forever PUG-lone. Yeah it would probably be fun to do crazy hard content if I had a full time, good, raid team...

I never felt like Kings Fall is super hard, it's just there's so many possible fail points, one is probably going to trip you up. You can do 19 right and the 20th might get you. None of the 20 really stick out as harder than the others, but it's just a matter of attrition, you have to execute 20/20.That's the nature of hard raid but from what I can see Kings Fall hard is a bit harder than past hard.

Well, I say that, but I blow through up to beating Golgy with most PUG's now, with ease. I've probably just had bad luck past that,

Anyways I'm sure it will be more difficult on other bosses, I'm glad they gave us an easy challenge this week.

Editz: yes dat PDX roll this week is a beast in crucible. Man I was mowing, 18-9 and led my team to a comeback victory, mowed down the last two guys in a doorway, me and them, for the win, with them like at 9950 points and us at 9800. I knew those two couldn't beat that PDX one on one. The sniper is so nice once you get used to it, doing things like winning firefights at 20 yards instead of using your primary, dominating territory...

One nice trick I use is use sniper ammo boots and sniper ammo chest. You will spawn with 12 shots instead of six, HUGE leg up.
 
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Haven't tried the PDX in PVP yet, but I did play around with it a little in PVE. The aim assist seems to be very high, but it still has that noticeable kick to the left. I imagine that it will still be solid thanks to the aim assist and low recoil. My god roll would be counterbalance with rifled barrel. Everything else would just be gravy.
 
Just hit lvl 21, 122 light.

This game keeps on delivering. Content seems to be massive.

I still don't get the leveling system: does blade dancer only level up when I have it equipped? If so, is there a way to fast level blade dancer?
 
You can buy redbull or use the code generator to get xp boost. Or do quest. Or eat more of lights. The amount of content can be massive if you enjoy every steps. But if you run like angry bull all the time, the content is not too massive. Tip: usually you only need to kill yellow enemies to progress. No Yellow enemies means you can simply run through.
 
Just hit lvl 21, 122 light.

This game keeps on delivering. Content seems to be massive.

I still don't get the leveling system: does blade dancer only level up when I have it equipped? If so, is there a way to fast level blade dancer?
Yeah the only way to level anything up in Destiny is if it's equipped. To level things up you need XP. The Best way to get XP is by doing missions/quests and bounties. You only get rewarded XP from missions/quests once per character unless it's the daily story mission, which you can do once per day, per character.
 
Thanks! I didn't know that story missions give xp only once per character!

Do the motes of light also increase the xp in blade dancer? Or only xp of weapons?

When doing a strike: can I just equip blade dancer right before the final boss gets killed and earn all the xp in blade dancer?
 
So I have this 316 sniper from Iron Banner. It's not great as far as I can tell. Is it worth losing the 4 light and bumping my 1000 Yard Stare to 312 or just stick with the highest light?
 
Motes of light only give xp to (equipped) weapons and armor.

Although currently there seem to be some bugs (as usual) and armor is a lot harder to level than guns.
 
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