Definition of 'CGI' *spawn

Discussion in 'Console Industry' started by davis.anthony, Dec 8, 2021.

  1. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■) Moderator Legend Alpha

  2. zed

    zed Legend

    I always thought CGI was also videogames, but from reading here and looking on wikipedia perhaps this aint the case, at the least its very fuzzy.
    I guess its like calling a smartphone a computer, technically it is but doesnt fit what most ppl would call a computer
     
  3. Shifty Geezer

    Shifty Geezer uber-Troll! Moderator Legend

    Whether it has or hasn't, what words mean on this forum is paramount to being able to communicate with our specific dialect. If it doesn't make sense to you and you think we're all nuts, just keep using 'realtime' instead yourself and revel in your intellectual superiority...

    Words change meaning! All the time. In this case, I think it's changed away from what it naturally meant, a distinction derived when there was a world of difference between movie CG and computer games, towards a more homogenised meaning where workloads now overlap considerably.

    Ultimately, words exist to facilitate communication, and the changing meaning of words is what gives us a different language from our ancestors. A natural change to a word, which happens all the time ("Awesome!" Or the greatest travesty in language, "literally!"), isn't necessarily a bad thing to be resisted, and you can't stop it anyway. If it improves understanding and shortens effort to communicate, it's typically a good thing and why the language changes that way, adapting to new contexts. Although sometimes it's wrong and pedants must unite. But not in this case.

    tl;dr - just go with it. ;)
     
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  4. Shifty Geezer

    Shifty Geezer uber-Troll! Moderator Legend

    How do you differentiate between realtime and non-realtime graphics in conversation?
     
    snc likes this.
  5. Remij

    Remij Regular

    The lines are truly blurring :-D
     
  6. eloyc

    eloyc Veteran

    Oh, with just that, precisely: realtime or non-realtime.

    Again, I understand all appreciations on this matter, though.
     
  7. Reynaldo

    Reynaldo Newcomer

    Real-time and pre-rendered.
     
    eloyc likes this.
  8. DavidGraham

    DavidGraham Veteran

    I agree, CGI is a term coined by the movies industry to distinguish between actual live action scenes and computer graphics.

    When discussing current movies, it's valid to use that term, whether real time or pre-rendered, it's all the same, they are graphics generated by the computer vs live scenes.

    But when discussing games, CGI is a no longer valid term, it's either pre-rendered or rendered, as all images in games are computer generated. Pre-rendered encompasses scenes generated using in-engine or outside engine graphics.
     
  9. Nesh

    Nesh Double Agent Legend

    Guys the "real time" footage of the Unreal Engine 5 Keanu Reeves is also prerendered CGI because it's a video on Youtube.
    Also after some point when real time graphics will be indistinguishable from prerendered it will all be rendered in "real time" therefore CGI will be extinct :p
     
  10. Shifty Geezer

    Shifty Geezer uber-Troll! Moderator Legend

    It's worth adding that in relation to the context of the original use that spawned this discussion, the Keanu Reeves clip, CGI is used to differentiate between computer generated visuals as opposed to photography, and not between realtime and non-realtime. Ergo, 'CGI' to mean computer imagery is fine, and the distinction then between realtime or prerendered should use a different phrasing to not confuse.
     
    Nesh likes this.
  11. RancidLunchmeat

    RancidLunchmeat Veteran

    This thread is hysterical.
     
  12. London Geezer

    London Geezer Legend Subscriber

    Can we just go back to using FMV. I miss all the hype around FMV, as a child of the 80's. Those were the days.
     
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  13. iroboto

    iroboto Daft Funk Legend Subscriber

     
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  14. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■) Moderator Legend Alpha

    Maybe with ML-AA they wouldn't blur as much?
     
    Remij likes this.
  15. Remij

    Remij Regular

    That's old tech now. Nvidia's new "Deep Blurrning SS/AA" tech is the future!
     
  16. Shifty Geezer

    Shifty Geezer uber-Troll! Moderator Legend

    Of live action, or CGI?
     
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  17. BRiT

    BRiT (>• •)>⌐■-■ (⌐■-■) Moderator Legend Alpha

    Maybe live-action CGI where the puppeteers are donned with motion capture suits?
     
    Shifty Geezer likes this.
  18. iroboto

    iroboto Daft Funk Legend Subscriber

    I'm a bit surprised by Wing Commander, I didn't recognize there would be so many known actors in there. GIMLI !!!!!!!!!!

    And I didn't really know that Mark Hamill still is acting like a Jedi lol
     
    AzBat likes this.
  19. function

    function None functional Legend

    Real-time, or when you have time to consider it later at your leisure?
     
  20. dobwal

    dobwal Legend

    I guess I’m old because I remember a common discussion across the internet was about video games advancing enough to rival CGI. The most common standard bearer for CGI was Toy Story.

    So I’ve never equated CGI with video games.
     
    Last edited: Dec 13, 2021
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