Yeah this is one area where Death Stranding completely outclasses games like HZD, Uncharted, GOW (2018), Tomb Raider, Assassins Creed, etc.
All of those games suck hard when it comes to climbing. Oooh look for the specially painted (WTF?!?!?!?) or excessively worn areas where you are "allowed" to climb. And uh...please ignore, all of those other areas that look climbable but...uh...God said you can't climb there. Sorry. Oh and those tiny little fences? Sorry you can't climb or jump over those. Etc.
Sorry for the mini-rant, one of my pet-peeves in games. Every time I see a game like Legend of Zelda: BOW, Conan Exiles...and now Death Stranding, I hope that future games will move to more organic and at least somewhat realistic climbing instead of the crap that you have in say HZD or Assassins Creed.
Regards,
SB
I don’t recall such limitations on HZD, sure it had highlighted areas...but I recall climbing up a random mountain for the hell of it and finding a random bit of space where the rocks hadn’t been ‘finished’ completely right in the edge of the map.