Deano, Thanks for the deferred lighting breakdown

Seiko

Newcomer
Just wanted to say thanks for the great article now hosted here on B3D. I posted a 'THX' in the news topic but felt it may be missed. I've been coding the D3D stuff for a year now and found this article highly informative and very motivating.

In short, thanks for posting and sharing your concepts/talents. Of course any other areas of your programming would also be a welcome read ;)
 
Glad you liked it, source code and a demo should be up soon. The source code contains alot of nuts and bolts that the article didn't get into.
 
K.I.L.E.R I can't seem to find the X^-1 error, can you be a bit more specific so I can get it fixed.

The amount of times I've read it means I don't actually see blatant errors :(
 
DeanoC said:
Glad you liked it, source code and a demo should be up soon. The source code contains alot of nuts and bolts that the article didn't get into.

Appreciate your busy but any timeframe (loose or otherwise) on when this might be available?

Well I can only ask can't I? ;)
 
Seiko said:
DeanoC said:
Glad you liked it, source code and a demo should be up soon. The source code contains alot of nuts and bolts that the article didn't get into.

Appreciate your busy but any timeframe (loose or otherwise) on when this might be available?

Well I can only ask can't I? ;)

You didn't look hard enough :) On the last page of the article, at the bottom of the page is a link with a zip file with demo,source code and the article in WORD doc format.
 
DeanoC said:
K.I.L.E.R I can't seem to find the X^-1 error, can you be a bit more specific so I can get it fixed.

The amount of times I've read it means I don't actually see blatant errors :(

Your right. My fault. DOH!
 
Back
Top