D. Kirk: It's true that Unified-Shader is flexible, but it's more flexible than actual need. It's like 200-inches belt. If it's 200-inches it fits you however overweight you are, but if you're not overweight it's useless.
This comes across as a bit near-sighted - he better hope games don't start packing on those pounds. And I hope they are doing something with the extra transistor budget they saved by not doing a USA. Performance/watt isn't going to cut it if absolute performance isn't comparable.