Mintmaster
Veteran
Look at the B3D review for the 7600GT. (I know I've said this before in different threads, but too many people underestimate the value of bandwidth.)Voltron said:This is ridiculous. You are saying Kirk is wrong because the extra transistors in the 6600 went to bandwidth saving techniques? If that were the case, then why does it outperform the nv35. A simple look at benchmarks shows that the 6600 has massively improved shaders. Of course it architecturally different. Thats my point. The NV30 architecture sucked, but 128-bit is more than sufficient when the shader performance is there.
The 7600GT has 2.6x the MADD issue rate of the 6800GS. It has a 31% higher clock, which equates to 31% higher speed in everything else due to pipeline configuration similarities between the two. It has all the improvements of the G7x architecture. Yet it performs only 15-20% faster on average.
My guess is the 7600GT would be ~25% faster than it currently is if it was equipped with a 256-bit bus. Now consider the top end chips, which have over twice the horsepower of the 7600GT. I would hardly call a 128-bit bus sufficient.
Shader performance isn't everything.