RenegadeRocks
Legend
All the story and dev diary videos are awesome for this game, but the 3 walkthrough videos were plain boring to me ! The game play seems lacking somehow.Either its too varied, coz of which it lacks personality, or the video was too small to show how varied the gameplay can be and the choices that decision provides in playing the game.
Why do they have that giant arrow on top of the enemy to show the locked-on target? C'mon, why break the immersion with an ugly arrow? It looks as if debug mode switched on or something, I hope they find a better way to show the locked-on target than that.
Why do they have that giant arrow on top of the enemy to show the locked-on target? C'mon, why break the immersion with an ugly arrow? It looks as if debug mode switched on or something, I hope they find a better way to show the locked-on target than that.