Played some more with friends last night. Much easier now we got the
, up to certain enemies. The talk above of farming reflects what I hate most aboue Japanese games though. They all seem tied into a style of work, rather than playing the game. As if games have to reflect the work ethic they value in real life. "You want a super sword? You have to do some pointless thing repeatedly a thousand times to get it. And also find out about it in a book, because there's no way you'd discover this in game." FFX drove the point home, and Rogue Galaxy finished me off, hence why I won't even buy the Studio Ghibli effort because I know it'll feature miserable grind. I wish they could adapt, because there's no way I'm going to!
Drake Sword
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