D
Deleted member 11852
Guest
Couldn't watch that youtuber - too many video cuts.
she is pretty.Couldn't watch that youtuber - too many video cuts.
http://www.eurogamer.net/articles/2016-10-27-what-skyrim-had-that-fallout-4-lost
An excellent article on what made Skyrim so good.
Oblivion and Skyrim are cut from the same cloth; both games go out of their way to encumber you with zero baggage. Each game has a story which you can completely ignore - with the main campaigns being a low single digit figure in terms of total game content.How do you feel about comparing Skyrim to Oblivion?
@DSoup , I think your point is fine, although the other way around works for me. No backstory means that you write the destiny of your character, before he/she was known. You are the creator of their background too, in your imagination. That works perfectly in Bethesda games. What do you mean by imperative? From what I understand, Skyrim has a main campaign, so it has an imperative. I agree with you IF you mean that after the game starts they don't ask you to continuing by moving with speed to makeI read it yesterday and spent several minutes rolling my eyes. Skyrim is one of those very rare games where you get no backstory and no imperative, just an open world. Games like Skyrim are basically non-existent now. Fallout 4 didn't "lose" things from Skyrim, they chose to have a backstory and give the player a motivation, just like the Witcher games, previous Fallout games, GTA, Dishonoured, Drago Age, the list goes on and on.
The article may as well have said Fallout 4 lost "magic", it would be an equally idiotic claim. I love Skyrim but to compare Fallout 4 to it, other than noting the obviously similar mechanics which are ubiquitous in RPGs these days, is nonsense.
How do you feel about comparing Skyrim to Oblivion? I'm still not entirely sure what makes any Bethesda game "so good". Weird automatons walking around in a simplistic, mostly-consequence-free mini-world. Almost everything in sight has an unshakable need to kill you, even the rats head straight for ya, just like real life!!! Everything about their games is a little broken, but still a bit entertaining for short periods of time.
Generally there's more good than bad which is usually enough for the target market to see past the flaws and balance issues. Can you imagine a Bethesda RPG without the physics freaking out? It would feel wrong.Bethesda games are very strange in that each individual system in them is kind of bad or broken, but together they form some kind of playable or even compelling whole. Probably they have secretly discovered some kind of digital drug which they slip into their code, some kind of software cocain perhaps.
Can you imagine a Bethesda RPG without the physics freaking out? It would feel wrong.
another advantage of the 64 bits code is that massive battles like this new one, would be impossible in the previous version without having the engine crawl at 20 or less fps.The rain occlusion was something I noticed, in addition to the rain itself varying in intensity. The occlusion works very well and surprised me when I first noticed it.
Surprising, it's one of the most popular Skyrim mods. There are a bunch of core mods that are pretty much standard for PC users: the unofficial patch, SMIM, Script Extender, SkyUI, XCE and more. But if you've been playing only on console then these things will be a nice surpriseI had never heard about the mesh mod, kind of DF material
well, aside from the natural lighting mods that looked so gorgeous, other mods with incredible textures, the typical nude mods and stuff like that, I had never heard of JK or Project Hippie, which to me are some of the most impressive because of the changes in geometry, not just a textures thing. The weather mod is actually nice too.Surprising, it's one of the most popular Skyrim mods. There are a bunch of core mods that are pretty much standard for PC users: the unofficial patch, SMIM, Script Extender, SkyUI, XCE and more. But if you've been playing only on console then these things will be a nice surprise
Generally I'm not a fan of mods that fundamentally change Skyrim but The Paarthurnax Dilemma is one of the few I do use because the base game feels weird not giving you, the Dragon Born, another option.