Sigfried1977
Legend
You sure you're reading the map right? To me it looks like Skyrim is roughly the same size as Morrowind or twice the size of Vvardenfell.
You sure you're reading the map right? To me it looks like Skyrim is roughly the same size as Morrowind or twice the size of Vvardenfell.
Map hasn't really been accurate way to compare gameplay areas in TES.Yes I am. TES3 Morrowind (the game) was set in Vvardenfell. Skyrim in the world map is twice that size. So I can come to the logical but flawed conclusion that TES5 Skyrim (the game) will be twice as big as TES3 Morrowind (the game)
Same here. When I first played Oblivion I was like, "this generation consoles can do this?". Seeing the grown green grass, the clear then rainy skies, the trees, the different animals, large dungeons, castles..., etc, was a sight to behold back then. What amazed me the most was seeing trees and a mountain in the distance and wondering to myself; "Can I go there?". And totally fascinated and awestruck realizing that I could.OMG, looks amazing - Oblivion was the first true 'next gen' title I played, can't wait to get my hands on this.
The Elder Scrolls series have always been my favourite RPG as their world were always the most detailed, I love how you can have a house and decorate it in game by picking up and moving things as mundane as forks and plates.
I love the music -an unforgettable game-:
Levelling was never a problem for me as I played with a mod which eliminated it. I'm not sure If I'd have enjoyed the game half as much if I couldn't see my levelling progress being put into effect as Imoved through the game. Hopefully there'll be a similar mod for Skyrim or the default levelling will be much improved.
I didn't like simple mods that just removed leveling because it's no fun running into minotaurs and ogres at level 1 where you would normally find imps. I don't know of any mods that removed the leveling but also sorted out the random spawns into set enemies or at least tried to give you fair warning that you're running into something big.
Since people are asking, wanted to briefly touch on level scaling. All our games have had some amount of randomness/levelling based on player level. Skyrim's is similar to Fallout 3's, not Oblivion's.
Hope that addresses some concerns, and we hope you're enjoying the GI cover story.
Have a great night
Me too. I feel really melancholic listening to that music. It certainly brings back memories.... sigh. It was one of the first games I played on a current generation console and there were so few games available back then that it made me treasure it even more. The fact that other people -casuals who didn't know much, if any, about gaming- valued it greatly because they could recognize and see how well done it was also made me realize that in some regards it was a masterpiece.Agreed, listening to the music on that video then was making me seriously nostalgic!
Oblivion was quite possibly my favourite game of all time. I would love to go back and play it now but I've completed every quest worth completing including the main campaign so the spirit of adventure is more or less gone now. Plus I don't want to be sucked in for 4 hours a day again!
Levelling was never a problem for me as I played with a mod which eliminated it. I'm not sure If I'd have enjoyed the game half as much if I couldn't see my levelling progress being put into effect as Imoved through the game. Hopefully there'll be a similar mod for Skyrim or the default levelling will be much improved.
Morrowind had a huge world indeed, and sort of more confusing than Oblivion. But the world of TES IV was every bit as large as Morrowind's world, if not more.Kinda odd, but Oblivion always seemed a lot smaller to me than it probably was. Probably had something to do with the layout of the world since you could see the tower of the Imperial City from just about anywhere on the map.
At least for me the pervasive fog in Morrowind actually helped with keeping the illusion of a large world.
If I wasn't lazy and it didn't require a ton of work, I'd play a fully modded Oblivion again.