It's a lot of work for them, but December is a little quieter in terms of releases, Cyberpunk appears to be BC only, Destiny 2 will release their next gen patch. I'm also not expecting patches through December because typically programming offices will go on code freeze through the holidays, except maybe 343i (cough), so they may come around to it. January and February will be when things return.Wonder if Digital Foundry will be retesting this after the XBSX patch? I know they're probably super busy with a million things right now.
Game improvements
Performance and Stability
- Improved stability and performance.
- (Xbox Series) Improved experience on Xbox Series S | X consoles including screen tearing
- (PC) Addressed a VRAM/RAM leakage issue when alt tabbing to desktop.
So many excuses on how strange it is that the SeriesX isn't noticeable faster, and not one single admission that the PS5 could simply have a similar real-world performance, with each of the $500 consoles having strengths and weaknesses that mostly nullify each other. Well it has more teraflops so this has to be because Microsoft haven't enabled their secret sauce yet!
This just reads like damage control over all the 3rd-party comparisons we've been seeing this past couple of weeks.
I shouldn't have expected anything different the moment I saw it had been written by Tom Warren, so that part is on me at least.
Take a step back there for a second. You're suggesting than rather than the developer simply stating "we're unable (or not ready) to talk about specific platform tools" he lied instead. I really don't think so.This is one developer. For all we know he's being put on the spot and doesn't want to say anything bad about Xbox. Maybe he didn't want to say, no actually MS tools are garbage lol IDK.
hmm. Xbox patches have traditionally been larger, I wonder if it's because each game runs in it's own VM, so the patches must include other things.
Take a step back there for a second. You're suggesting than rather than the developer simply stating "we're unable (or not ready) to talk about specific platform tools" he lied instead. I really don't think so.
This is a speculation thread, not a conspiracy theory thread..
Take a step back there for a second. You're suggesting than rather than the developer simply stating "we're unable (or not ready) to talk about specific platform tools" he lied instead. I really don't think so.
Well true.Take a step back there for a second. You're suggesting than rather than the developer simply stating "we're unable (or not ready) to talk about specific platform tools" he lied instead. I really don't think so.
This is a speculation thread, not a conspiracy theory thread.
The 60fps Series S oof, looking to see how this one plays out.At this point, I think DigitalFoundry should maybe hold off another week or two, cause if this patch is anything like typical patches, there will be more followups to fix the new bugs just introduced.
No, that's fine. In interviews you don't have to answer all the questions, you can simply state that you can't comment on matters. It is a conspiracy theory that rather than not comment, Codemasters lied or exaggerated abut the state of Xbox's SDK and tools.It's a conspiracy theory to think that a developer being interviewed about his new game might not want to paint a platform in which he uses to make money in a bad light?
Well true. But it doesn't change the fact that they acknowledged that there are problems (DF goes to them first before releasing video) and then mentioned to DF I think in passing that they were already working on many of the items they identified.
They didn't.I must have missed this. When did DF previously attribute the state of the GDK to Codemasters?
They didn't. During the Dirt 5 video, DF mentions that they give the developers the heads up on their findings before releasing them. Codemasters acknowledged their findings and indicated that they're already working on it.
He's probably telling the truth but it's really not that "nuts" to think he would say only positive things about both platforms. I don't get why you think it's some crazy thing.and I balk at the suggestion they're conspiring to hide the true situation. That's nuts. Codemasters and the people who work for them have a professional reputation.
He's probably telling the truth but it's really not that "nuts" to think he would say only positive things about both platforms. I don't get why you think it's some crazy thing.
A guy doing an interview to highlight the release of his new game on Xbox doesn't want to dump on Xbox. Weird. I respect your opinion but I can't get on the same page with you. I'm moving on.Lying, and even misleading, doesn't come easy to me. Professionally or personally, I would not be willing to misrepresent anything because ultimately it's my reputation on the line.
What possible reasons would Codemasters have to be anything other than truthful? Again, if asked a question and the answer is a bit negative you can simply say you can't talk about the issue. Most things relating to console development are under NDA, it's an easy dodge. Say nothing or lie? Oh no.. what shall I do!?!? They weren't talking about PlayStation at all, it was all about the Xbox versions.
You don't have to dump on Xbox, instead don't answer the question. It's PR 101.A guy doing an interview to highlight the release of his new game on Xbox doesn't want to dump on Xbox. Weird. I respect your opinion but I can't get on the same page with you. I'm moving on.
Maybe he is not trained in PR 101 and was put on the spot. Again I've already entertained that you are most likely right. The fact that you can't even fathom anything else is the reason we should move on.You don't have to dump on Xbox, instead don't answer the question. It's PR 101.
He's probably telling the truth but it's really not that "nuts" to think he would say only positive things about both platforms. I don't get why you think it's some crazy thing.