I wanted to take the discussion back to basics to explain how I feel about this whole 'console gaming dying vs PC'. It's all about semantics vs practice.
In my own personal opinion, the day PCs will become cheap and simpler enough to just plug in a TV and play, with controllers, that's the day they will have become consoles.
What are consoles today anyway? Simpler PCs with a closed online and distribution echosystem, which we plug into our TVs and play with controllers.
Plugging a PC to the TV and playing games with a controller is, for all intents and purposes, console gaming. Yes there might be an install (already every game on consoles installs to hard drive), yes there might be a choice between controllers, but in practice there's little difference.
If Apple make a console, what will it be? A Mac computer which they will simply call a 'console'. Google? Same but based on Android. What was the first Xbox and what has carried over to current generations? A PC we plugged into our TVs.
So perhaps this is not a discussion about 'console vs PC' gaming, but about the feared death of 'living room gaming', regardless of what we want to call the device we plug into our TVs, cause ultimately they're already PCs.
And what I'd call 'living room, big TV gaming with controllers' will not die any time soon, and certainly not from smartphone/tablet gaming.
Besides, the day we plug (even wirelessly) a tablet to a TV to then play its games with a controller, won't that be the day that tablet effectively becomes a console?
I'm so deep.
I disagree, but only in the sense that I think like others here, you're only definining a console and hence its value, by its hardware.
In fact a console is mainly a computer, but one designed with a SOFTWARE system that is wholly dedicated to games. Their value is in the convenience factor of being to buy a game, slip in the disk and be playing within a very short amount of time.
No matter how much PC's evolve. The majority will run windows, which is not a videogame-orientated OS. Neither is iOS or Android for that matter (however they're much better than windows in this regard).
PC's will never "become" consoles as long as they run windows. And things like SteamOS will never take off, because the moment a PC stops running windows, it stops becoming a PC for the majority of mainstream users.
Consoles benefit from things like software stability, ease of use, time from boot-into-game, software support, price/performance, convenience, etc etc, all because of their closed box nature that PC's and windows will never enjoy.
It's that whole idea that I can own a physical copy of COD #76262 and take it round to my friend's place, boot up his PS4, slap in the disk and be playing within a matter of minutes. As opposed to go round to his place, boot up his PC, find someway to connect it to the TV, boot steam, log-in on my account, d/l the game, wait for it to install, boot up the game, find that some issue liek sound doesn't work properly on his config, start googling for a fix and finally have to fiddle with some config file setting to fix the issue before we can play.
It's just not the same and never will be as a console.