What wins a console generation? Power? *spawn

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3rd gen: winner NES, not the most powerful
4th gen: winner SNES, arguably the most powerful because of faster CPU and graphics co-processors added to cartridges
5th gen: winner PlayStation, not the most powerful
6th gen: winner PS2, not the most powerful
7th gen: winner Wii, though at this point Nintendo decided to stop competing in the same market as Sony and Microsoft so it's questionnable whether Nintendo won or Microsoft did with a more powerful X360.
8th gen: winner PS4, the most powerful.

What I get from that is you can win only if at least one of the following conditions is true:
- You are Sony or Nintendo
- You are not Microsoft
 
Generally, most gamers don't see or understand the difference in power e.g. not many conversations between two gamers, about the same game, each on a different platform, are going to result in one of them lamenting the fact that one of them is 1800p vs the other's 2160p.

Everyone understands "most powerful" even if they don't understand how or see that extra power applied. So that title definitely influences some purchases. But then, how much of the overall console customer base is knuckleheaded enough to prioritise more power whilst not understanding anything about it?

Customer: I want the most powerful console.
Assistant: Do you want the one with the most powerful CPU, or the one with the most powerful GPU?
Customer: What's the difference?
Assistant: Tell you what, come over here and have a look at the same game played on each of those two consoles.
Customer: What's the difference?
Assistant: The one on the left has a more stable framerate, better anisotropic filtering, but utilises dynamic resolution. The one on the right has a more variable framerate, better ambient occlusion, but a constant resolution.
Customer: Which is cheapest?

I'm not sure overall. I think being most powerful helps, but I think it's decreasingly important: games look pretty breathtaking on any of this generation's home consoles i.e. not Switch. Even the Switch is putting out some lookers that aren't dependant upon a cartoonish art direction.
 
What I get from that is you can win only if at least one of the following conditions is true:
- You are Sony or Nintendo
- You are not Microsoft

I'll still argue that Microsoft was the real winner of the 7th generation.
 
Sony had the weakest console during 6th gen but outsold both competitors by more then 3 times combined. PSX was weaker then N64 also but sold more anyway.
PS3 was weaker then 360 and sold less though. Power doesn't mean a more successfull console.
 
I'll still argue that Microsoft was the real winner of the 7th generation.
MS were clearly the biggest winner in terms of growth - undisputable. They went from an also-ran to a mainstream, household name. The argument though stems from maximising sales and outselling everyone else, and that's the definition that this thread is discussing. One could have other threads for what is needed to win the best generation-on-generation platform growth, or what is needed to win the most talked about platform, or any other criteria that one console could be best on.
 
Having the most powerful hardware is bigger factor for your enthusiast gaming crowd. I would suspect that the majority of PS4 Pro and Xbox One X purchases were to be people who already purchased a base console, and are willing to upgrade. So with that in mind, it makes sense that early adopters will place a greater emphasis on power when deciding which new console to purchase. As you get beyond those early adopters, the importance of power is less and less relevant. For for the first 18 months on the market, its power is a factor that carries some weight.

With that said, marketing/branding/messaging are big factors. Sony rolled out the PS4 with excellent messaging from day one. Their commercials during the launch window were excellent. The launch lineup of software was mostly loaded with a bunch of cross gen titles, nothing that really stood out as system sellers, but the PS4 got off to a terrific start anyway.

Nintendo is probably the only manufacture where their exclusive software is a huge factor in the success of the platform. For the PlayStation and Xbox, its relevant, but the majority of the most popular games on those platforms are multi platform. I do believe Sonys exclusives help the PS4 separate itself from the Xbox One, and it is a significant factor in why the PS4 has sold over twice as many units as the Xbox One.

People like to write off the Wii, but it is in fact a videogame console that sold the most units. It wont that generation. Just because it was unique is no reason to write it off. Yes, a lot of casuals bought one and did not stick with gaming beyond the Wii, but many others were certainly gamers, and I would suspect that many 360/PS3 gamers also owned a Wii. Games like Mario Galaxy 1 & 2, and Zelda TP, Metroid Prime 3 and Donkey Kong Country Returns didnt sell well because of grandmas who owned a Wii, there were plenty traditional gaming experiences on the Wii. Nintendo has done a good job of offering products that appeal to a lot of people, and owning a PlayStation or Xbox doesn't make Nintendo's platform any less appealing. If you own a PS4, and Gears of War and Halo arent that important to you, then owning an Xbox One would be pretty redundant. You couldnt say that with the Wii, and you wouldnt say it now with the Switch.
 
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