It is recommended that Catalyst A.I. be enabled in the 3D settings
Why do I get a feeling if A.I is disabled, all the profiles stored inside will not work..... so much for claims for not needing profiles.....
It is recommended that Catalyst A.I. be enabled in the 3D settings
So basically your feeling = fact?DSC said:Why do I get a feeling if A.I is disabled, all the profiles stored inside will not work..... so much for claims for not needing profiles.....
Why do i get the feeling you pee green? And isnt A.I. recomended by ATI to be enabled anyways? Or is this about driver profiles for certin games. yuck yuck. And "the user is therefore clearly more flexible with ATIs CrossFire than with NVIDIAs SLI." that was the conculsion? i guess you dont take in acount that a XT can cross with a XL?. i gues im feeding a troll. srorry.DSC said:It is recommended that Catalyst A.I. be enabled in the 3D settings
Why do I get a feeling if A.I is disabled, all the profiles stored inside will not work..... so much for claims for not needing profiles.....
tEd said:I assume SuperAA modes only work with supertiling which means only d3d as of yet
Jawed said:It seems that unmatched quad capabilities are turned off, e.g. a 4 quad master working with a 3 quad slave will be reduced to a 3 quad master.
So bang goes all those hours spent speculating over asymmetric quad supertiling schemes.
Note - I don't understand German - this is from the translation
Jawed
tEd said:I assume SuperAA modes only work with supertiling which means only d3d as of yet
tEd said:I assume SuperAA modes only work with supertiling which means only d3d as of yet
trinibwoy said:tEd said:I assume SuperAA modes only work with supertiling which means only d3d as of yet
I don't think so. In supertiling there is no combining of frames. SuperAA is a mode by itself where each card renders the same frame with different AA patterns and combines the results.
trinibwoy said:Jawed said:It seems that unmatched quad capabilities are turned off, e.g. a 4 quad master working with a 3 quad slave will be reduced to a 3 quad master.
So bang goes all those hours spent speculating over asymmetric quad supertiling schemes.
Note - I don't understand German - this is from the translation
Jawed
Where did you see that?
The user is therefore clearly more flexible with ATIs CrossFire than with NVIDIAs SLI. The "master map", which is based on a X800 XT PE or X850 XT PE configuration, regulates the different clock rates of the maps and adapts in things pixel pipelines of the "Slave map". If this runs with only 12 active pixel pipelines, also the CrossFire map shifts down on 12-Pipe-Betrieb.
Demirug said:tEd said:I assume SuperAA modes only work with supertiling which means only d3d as of yet
No, SuperAA is an additional Mode. No Supertilling, no AFR, no scissor at the same time.
Not entirely true, since there are NForce4 chipsets that don't support SLI: standard and "Ultra".Entropy said:Two of the reasons the SLI-capable NForce4 chipset has sold well is that
- it was the first PCI-Express capable Athlon64 chipset. Everyone who wanted a PCI-Express MB was forced to buy it.