This goes back to the arguement of whether or not one could consider a dual-core PC CPU "mid-range"..
The Core2 range doesn't even come in single core form to my knowledge. So unless Intel populated its mid range and low end with discontinued products then its safe to say that both of those catagories fall under dual core these days. In fact I would argue quad core is coming into the mid range now aswell.
Also consider my last paragraph in the previous post.. Even a dual-core PC part will struggle dealing with the sheer volume of work the Cell is crunching through in a first-party heavily-SPE-optimised title such as R&C..[/quote]
But how do you know what Cell is doing? Or for that matter if its better than an x86 for those workloads. Graphics work, sure it will tear that apart compared to an x86. But AI, phsyics? Not so clear, it would depend on how well optimised for the SPE's the game is and neither of us know that.
Again, there is nothing visibile in R&C that looks beyond anything thats already being done on the PC so why couldn't a PC CPU handle it?
If pjliverpool's arguement was against a game like Ninja Gaiden Sigma then I'd probably be more inclined to accept it but as it stands, the arguement is just plain wrong..
Hey, all i'm asking is for you to provide some evidence for that rather than assumptions which don;t seem to tally with real world results from other games.
Fact of the matter remains that R&C (in it's current form) could not run on a mid-range PC, period..
Again, depends how you define mid range. IMO a mid range gaming PC purchased today is at least an E6700 + HD3850 with 2GB of RAM. All of those components together probably come in at around the cost of a PS3 so hardly high end prices.
For the purpose of this argument though we're defining the GPU as a 7900GTX, the RAM as 1GB and the CPU as a very modest midrange dual core. Say an E6400 or equivilent AX2.