Nah it didn't match PC games of that time at all. FreeSpace 1, JD: DF2, Star Wars flight game etc did look by far better in all categories. Then there where lots of other games that was in another league graphically with a Voodoo powered PC or better. It was such things as bilinear/trilinear filtering for textures, higher resolution etc aswell as more punch in the graphics department.
I remember having to enable framerate limiter for many PC/PSone games since animation was synced to framerate and the fps went so high the games ran in 'turbo mode'!
I remember when I built my P166MHz MMX with 64MB ram and a Voodoo2 8MB/Matrox Mystique220 2MB system. It was able to emulate Psone games fluid and noticably better looking at higher res/filtering. Games like MGS, techdemos ran like 'butter in the frying pan'! Although the plug was pulled for the 'Bleem' emulator. :smile:
I remember having to enable framerate limiter for many PC/PSone games since animation was synced to framerate and the fps went so high the games ran in 'turbo mode'!
I remember when I built my P166MHz MMX with 64MB ram and a Voodoo2 8MB/Matrox Mystique220 2MB system. It was able to emulate Psone games fluid and noticably better looking at higher res/filtering. Games like MGS, techdemos ran like 'butter in the frying pan'! Although the plug was pulled for the 'Bleem' emulator. :smile:
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