All that really seems to assure them is a decent performance in the next generation of consoles. They did well because of the unique value they could offer in both the handheld and home console spaces, what it seems you're proposing is that they can get away without offering anything which differentiates the console and to trade blows on a feature by feature basis in comparison to the other two consoles.
Sure. After all, not every product in the world has to be unique. Almost all go toe-to-toe in features, just offering a bit better experience or a bit better value.
In this case, Kinect and Move are fragmented, like EyeToy. Wii2 could offer the very best camera and motion interface, dealing with some of the interface issues by using higher resolution and faster cameras than Kinect, say, allowing for a wider FOV, and provding much better Move-like experiences because every game will target that interface, rather than currently on PS3 where it's hit and miss, or being added as an after thought. An iterative step from the current gen seems perfectly valid to me.
Nintendo have never done well with 'more of the same' and arguably the SNES -> N64 -> GC and their falling sales points to this.
That's too few sample points to demonstrate any trends, in a changing environment.
[quiote]A more well developed Wii was a possible candidate in 2006 or in 2012 if Microsoft and Sony hadn't offered any adequate counters.[/quote]I don't think MS and Sony have offered adequate counters. Maybe Kinect does this. Move doesn't IMO as like EyeToy, it's just a peripheral and is only getting marginal support. Kinect has current momentum, but whether that's sustained to carry a new platform has yet to be seen, although the variety of what's appearing on PC points to enough new experiences to carry the platform like Wii carried GC ahrdware. But even then, Wii2 could offer an improved experience for a similar cost and be a direct upgrade path for current Wii owners, including BC or at least continuing their current favourite franchises. So Nintendo are definitely not squeezed out of the future by Kinect and Move.
It'd take them years to develop a comparable online network. Sony has been trying for years to catch up and they haven't, whilst Nintendo doesn't seem to have tried!
That's partially true, although Sony's inability to pull off more than they have isn't because it's hard so much as they are in a bit of a mess. At it's core PSN on PS3 was a workable online experience built pretty much from scratch. If Nintendo have been working on a decent network in the background for years (there was rumour of such a Mario NET before Wii, which proved to be nothing, but it shows things could have been happening only with nintendo not wanting to roll their designs out piecemeal but instead waiting for a final product that meets their high QA), it's certainly possible, if not particularly probable, for Wii2 to have a decent network structure and services.