Well they get only one chance to make a first impression. They are better off waiting until they can offer the full experience in the markets for which the software isn't up to snuff, rather than release a partially complete machine and get crucified for it the forum of public opinion.
Yeah thats MS explanation, which as I said I dont find it all that satisfying
Going back to my original post. This is a very powerful and expensive console where every sale counts. Especially when considering the huge development costs of the game software.
In all honesty is MS really planning to get all languages in existence right including all their dialects to release a console worldwide? There are a shitload of dialects and languages in the Middle east and Asia alone. Either they compromise and release or they will never release until years have passed to get everything 100% perfect.
And what is this "complete experience"? Are these localized features such a game changer? What are these life changing features? They havent specified. People dont line up for something that was not specified. Yet everyone is bubbling about this "XBOX complete experience". The only thing they showed were voice commands to control your XBOX. Its not why most people want an XBOX. If that doesnt work perfectly the main and important experience that most people really care about is still intact and flawless. That includes multitasking, gaming, seamless transition from one application to the next, cloud support etc. Thats 100% XBOX experience and the voice localization is an extra. It doesnt sound right to keep the consumers waiting for something like that when the rest will work perfect
If its not just the voice commands, what else is in there about the localization that makes it so different from the PS4 and the previous consoles? What are these special features that require a delay?
What about games that will support voice commands? Every developer will be required to implement voice commands in all languages and dialects? Or should people in Greece for example talk Greek during the menu and English during game? I dont see this working uniformly, for a very long time
If the localization is the issue here, in order to get the product right, it sounds more like a waste of time and a pain in the ass than anything. More like a bad business decision or bad management. edit: They use the excuse that other territories represent a small percentage compared to the markets they will release on day one. Thats why they are treated as secondary until they get the localization right. Does it really worth the hassle, money and time, to get special "localization" for these "smaller markets"? Release it and get on with it. Make things "perfect" for them in time.