Ug Lee said:Even taking into consideration the nice doctored up dev shots, those screens look really nice. I quite like the more subdued colouring this time around, gives it a slightly more gritty look.
Also with BO2 PS2 vs Xbox, the Xbox version's motion blur was nowhere near as impressive as it is on PS2 during a burnout. Infact on the Xbox it's almost non-existant.
And something I'd like to share, more of a dream I have -
Given the performance Criterion can squeeze out of PS2 (and Xbox) and the fact that they're in bed with EA - it's time for Criterion to develop the next Road Rash game.
Also, WRT B3 shots, i think that, apart from the obvious 8x10^18 AA, those shots are very doable on PS2, just have a look at the non-stellar textures... I think that Ps2 will be the reference platform anyway, i'm not sure they're re-work all the textures just for the Xbox port, considering they look decent enough already... The crashes and the damage models look even better now, whatever platform those shots are from!