Besides your review, lately I'm seeing more comments that with NV cards some of the lighting is being rendered too bright in some games. It was another 5700U article. I'm left wondering if this is a result of NV lowering the precision of their drivers too much to gain additional performance so they're lost dynamic range and some settings will be over- rendered.
http://www.techwarelabs.com/reviews/video/inno3d_5700ultra/index_4.shtml
Quote:
Lighting when using the 5700 Ultra was unusual and not correctly presented. In Halo, NFS Underground,
and at times in Quake 3 where lighting from lights, headlights, and gun mounted flashlights was pointed at objects, the transition from light to dark was very prounounced and not even. It looks artifical and captures your attention easily. This could be due to drivers or GPU rendering of the lighting, either way this effect was present with any level of AA and AF, on or off.