Doesn't the power-shift profile only engage when the game isn't fully utilizing the GPU and/or CPU at a given instance. Thus, delivering the additional power to either the GPU or CPU when need be. Which seems like a smart power savings and thermal design decision.
he talks at 33mins or so .
When you listen to them you hear them talk about power and heat because of course thats the by product of power. You can hear them talk about designing for worse case senarios through the life of the ps5. THen you get to them talking about running the cpu and gpu in variable frequency = continuous boost . Doing this they provide a generous amount of power which maxes out the cooling capability. He goes on to say that basing it on thermal load doesn't work , basing it on power does and after that they send any unused power from the cpu to gpu. He says when the worse case game comes it will be reduced but just a minor clock speed drop. They never say how much
I'm going to go out on a limb here and say based on the ps5 size that cooling is still an important part of the ps5 hitting its clock speeds. If you put chips that require more power your going to end up hitting the thermal limits of the console and the power limits of the power supply much quicker. Which means it will only run at max frequency when doing relatively minor tasks.
So IMO if they need to use lower quality APUs they will need to run more power through them to hit the same speed and if this is something that happened after power supplies were already designed and purchased there isn't much they can do aside from allow power-shift to happen more often.
But of course thats if they were going to add in worse dies.
I think it be bad move by sony. If this rumor about production issues is true it will hurt them , esp if ms can flood the market with xss and xsx as parents will need to buy little jimmy and kimmy christmas gives and if xbox is the only game in town that is what they will end up with. But it still sounds like sony will be able to provide a lot of units. But if they end up with a system with power issues , huge size and may sometimes have issues running next gen games at a high enough resolution or the same amount of ray tracing and other stuff as MS's consoles they will be in trouble. We also don't know the prices. This report is saying $400 and $500 that could be true . But if its $450 and $500 or $550 or even $500/$600 it could really hurt sony in the long run.
Oh well i have to say this is all really entertaining. I have the geforce vs radeon in the pc world right now and the ps5 vs xss vs xsx on the console side. So much fun speculation