Villages like this still exist in rural England. They're about as welcoming too.
The villages are actually built on a gigantic spider's back. Its not visible because of that. It is in a seemingly eternal slumber waiting for its time to be awakened.
Sooner or later someone in those villages will dig too deeply, too greedily...
And pls Sony, implement a PNG image save option.
Everything I’ve seen so far of From Software’s upcoming PS4 exclusive Bloodborne looks amazing. This applies to the latest gameplay demo the developer released today as well, with footage taken from the behind-closed-doors demo at Gamescom.
All told, I can’t think of another game coming to any console that’s more exciting than Bloodborne. If you can watch the six minutes in the below video and not want to go buy a PS4, well kudos to you for your self-restraint.
Also shame on you.
Everything I’ve seen so far of From Software’s upcoming PS4 exclusive Bloodborne looks amazing. This applies to the latest gameplay demo the developer released today as well, with footage taken from the behind-closed-doors demo at Gamescom.
All told, I can’t think of another game coming to any console that’s more exciting than Bloodborne. If you can watch the six minutes in the below video and not want to go buy a PS4, well kudos to you for your self-restraint.
Also shame on you.
Why would the reviews change your mind? If you dont like souls games or action RPG games like this your not going to like them. Its not for everyone
Horror oozes from Bloodborne's visual make-up, and I'm glad it's taken this direction. In line with the celebrated risk-reward design of its lineage, the tone of intimidation also forms a crucial part of its winning formula - an area which I felt was understated in Dark Souls 2. Reaching a high gothic spire early on, a full view of the town proves almost monochrome in its black pitches and moon-lit highlights, with everything within sight said to be traversable. And for anything out of sight - all those shadowy corners - there's every chance some wretch will come out flailing.
The city strikes a similar, bleak chord to From Software's earlier games, but it still somehow feels fresh. Cobble-stone streets are beautifully detailed, framed by gnarled housing supports and smog rising from grates; it's all gorgeously lit, and a true vision of how a Souls game should look on new hardware. All that's missing are the souls themselves - and exactly how currency and experience is managed in Bloodborne is still not 100 per cent clear.