Thanks SB.Even with called shot and a pilot with called shot bonus your headshot chance isn't going to go above 5%. Not really worth it.
There are 2 good ways to try to take down a mech and be able to choose all 3 parts in one mission.
Depending on how damaged parts are and how damaged the pilot is (you'll have to keep track of this yourself as it isn't displayed in game) when you knock down a mech (automatic called shots on knocked down mechs) you may want to go for shoulders or legs.
- Take out both legs. With called shot bonus from tactical you can get this above 60% on legs.
- Take out the pilot. Most mech pilots will have 3 health.
- Knockdown does 1 health damage. Not hard with the right weapon loadouts.
- Destroying a shoulder does 1 health damage.
- Headshot crits do 1 health damage.
Also, sometimes if a mission is rough you'll want to just try to kill them as fast as possible, called shots on damaged torso can take a mech out of the battle quickly. Or you might want to try to take out the part that has a very damaging weapon attached (AC20, for example).
All part of the fun. The story mission I just did (I think it was the 3rd or 4th one) was a doozy to try to get all bonus objectives (save at least 6 ammo crates and destroy all fleeing ammo transports before they evacuate). Mechs in that mission can dish out a lot of damage pretty quickly and there are LRM towers that when combined with other mechs can quickly destabilize your mechs making them fall down and become easy targets. Would have been much easier to ignore the bonus objectives, but I liked the challenge and boy was it a challenge.
Regards,
SB
Is the back of the mech still very fragile and an option to try and take it out quickly albeit I assume more destructive in terms of salvaging?